Hello,
i've been digging in the audio capacity of the switch, i read the Tegra TX1 official documentation, which is really low-level, and the TX1 has a lot of possibilities in its sound "chipset"
but in the sub-services available in the Switch OS, under the audio service, are really limited, and i'd like to know if i understand well : as the service only allow to play a sample, does it mean that programmers have to make their own mixer, and so their own library to handle music channels + sounds in games ?
i've been digging in the audio capacity of the switch, i read the Tegra TX1 official documentation, which is really low-level, and the TX1 has a lot of possibilities in its sound "chipset"
but in the sub-services available in the Switch OS, under the audio service, are really limited, and i'd like to know if i understand well : as the service only allow to play a sample, does it mean that programmers have to make their own mixer, and so their own library to handle music channels + sounds in games ?