Anyone willing to help with Hans Source code?

Discussion in '3DS - Homebrew Development and Emulators' started by ElyosOfTheAbyss, Dec 12, 2015.

  1. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    I was talking with smea on his stream today and he said that the Hans Source code has Opensubfile instead of romfs redirection but only works with some games. I'm looking for someone to compile this version of Hans for me as I cant seem to find a way to compile it. He also said in the stream that if someone was to work on it it might work with over games.
    So if someone can compile the current version for me they receive my thanks.
     
  2. Filo97

    Filo97 Zelda's totally my sister! Not lying!

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    the source code of hans CAN'T be compiled cause a part of the code is in the hax 2.5 payload that smea DIDN'T included.
     
  3. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    Actually you can compile it but you need Darm and armips.

    What makes you think that?
     
  4. Filo97

    Filo97 Zelda's totally my sister! Not lying!

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    i saw that in a other thread. part of the code is REALLY in the hax 2.5 payload that smea DIDN'T included.
     
  5. Shadowtrance

    Shadowtrance GBAtemp Addict

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    It CAN be compiled, i have done it. You saw wrong or were misinformed.

    But anyway here's a bundled semi standalone version of the source (just need the usual devkitpro / libctru setup).
     

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  6. Filo97

    Filo97 Zelda's totally my sister! Not lying!

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    or the person that said it was misinformed.
     
  7. Shadowtrance

    Shadowtrance GBAtemp Addict

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    Or that. :)
     
  8. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    Ok but it says I need armips
     
  9. Shadowtrance

    Shadowtrance GBAtemp Addict

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    That is correct. :)
    Besides that it should be good to go assuming you have the usual devkitpro setup already done.
     

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  10. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    Thanks quick quistion though how do I use it or where do I put it?
     
  11. Shadowtrance

    Shadowtrance GBAtemp Addict

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    Just put it in C:\devkitPro\devkitARM\bin or where ever your devkitpro is installed.
     
  12. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    thanks for your help though when I try to compile I get this error.
    Code:
    c:/Users/Chris/Desktop/Newolder/szddfvsd/source/main.c:9:24: fatal error: loader_bin.h: No such file or directory
    #include "loader_bin.h"
     
  13. Shadowtrance

    Shadowtrance GBAtemp Addict

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    You shouldn't be if you're building it with the Build.bat, its setup to build things in a specific order so that doesn't happen.
     
  14. ElyosOfTheAbyss
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    ElyosOfTheAbyss GBAtemp Addict

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    Ok thanks. This is from the latest source right?
     
  15. Shadowtrance

    Shadowtrance GBAtemp Addict

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    Yep. The source hasn't changed since smealum made it public.