Analogue Super NT

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Meh, CRTs are too bulky and take up too much room, sorry, but I'm not a purist and personally couldn't care less about using them on a CRT *shrug*. Maybe, who knows.
they do take up room. For me it has never been a problem as my gaming center uses a old school 90s computer desk and its been that way since 1989 lol. i just added the next console and placed it down the line next to the others lol.
 
they do take up room. For me it has never been a problem as my gaming center uses a old school 90s computer desk and its been that way since 1989 lol. i just added the next console and placed it down the line next to the others lol.

I just well, I like the Super NT, HDMI support, no need for a Framemeister (*cough* overpriced *cough*) very accurate hardware emulation, that, and with my recently acquired SD2SNES, heh :P
 
I updated my super nt to 4.3 when I got it but after updating to 4.4 my everdrive flash cart won't work so I installed cfw and load roms from the sd card.
 
I wonder if this uint can power and used the snes copiers like the Super Wild Card dx2 and the gamedoctor sf7? anyone ever tried one of those copiers on one of these or other modern snes clones?

I’ll stick with retroarch for all my systems except n64(ultra hdmi!!) since I like shader use. I would have gotten a super nt but don’t want another piece of hardware taking up space honestly. However, here is a great video about super nt and fpga programmer kevtris:

 
Last edited by Classicgamer,
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Yes it has scaling and other features. But they still will never 100% replicate a crt. I wonder if this uint can power and used the snes copiers like the Super Wild Card dx2 and the gamedoctor sf7? anyone ever tried one of those copiers on one of these or other modern snes clones?
I tryed it out and it might be working.. I was not able to start the system with my wild card dx2 but the main problem seems to be there is more power needed. But well if this would work its possible to bypass the Super FX Chip.. but im pretty sure there should be a workaround without a Super Wild Card in use :-).
 
I tryed it out and it might be working.. I was not able to start the system with my wild card dx2 but the main problem seems to be there is more power needed. But well if this would work its possible to bypass the Super FX Chip.. but im pretty sure there should be a workaround without a Super Wild Card in use :-).

Yeah, i was thinking that the unit would not be able to power a super wild card or any copier without powering the copier. The entire snes NT is low power id say. When ever i power a copier with an external source i get bad RF interference. I believe its coming from the unit itself leaking into the RF signal. Just me standing by the unit reduces the interference lol.
The NT will be great for the flash cards out like the power pack and the everdrive. those carts are low power consumption.
 

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