First I used the Wii backup manager to automatically add the covers (from WiiTDB)
When adding them, they did not appear correctly (different region) and others were shown in white. I modified them for use with CFG usb loader (format .png 160x224)
I've been testing and testing, but nothing ...
Can you help me?
Apparently you have to modify the "config.txt" (inside x:\usb-loader\config.txt)
I want the covers that I modified (2d) to be displayed as soon as I open the loader
My hard drive is in NTFS format with WBFS games working correctly, and sd card with covers added there (covers folder inside usb-loader)
Thanks!
What would I have to modify? The original file was like this:
# USBLoader config
# lines starting with # are comments
# see README-CFG.txt for help on options
# theme
theme = Glass
# gui
gui = start
gui_transition = fade
gui_style = flow
gui_rows = 2
# device
device = usb
# language related options:
# translation = XX
# db_language = XX
# this is required for asian languages:
# load_unifont = 1
When adding them, they did not appear correctly (different region) and others were shown in white. I modified them for use with CFG usb loader (format .png 160x224)
I've been testing and testing, but nothing ...
Can you help me?
Apparently you have to modify the "config.txt" (inside x:\usb-loader\config.txt)
I want the covers that I modified (2d) to be displayed as soon as I open the loader
My hard drive is in NTFS format with WBFS games working correctly, and sd card with covers added there (covers folder inside usb-loader)
Thanks!
What would I have to modify? The original file was like this:
# USBLoader config
# lines starting with # are comments
# see README-CFG.txt for help on options
# theme
theme = Glass
# gui
gui = start
gui_transition = fade
gui_style = flow
gui_rows = 2
# device
device = usb
# language related options:
# translation = XX
# db_language = XX
# this is required for asian languages:
# load_unifont = 1