Homebrew A step toward a working 3DS emulator has be made

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I'm hoping that eventually we'll be able to get 3DS emulation in 4K (native, not upscaled) with texture packs and 3D on 3D monitor like the Wii/GC (minus the native 3D part) :lol:

That's one of the main reasons I want to make a Skylake computer build next year, to futureproof for new performance-intensive emulators. :D
 
Congrats for the steps you've made! I've been following your updates cause I signed to your newsletter! Great Job guys, the time I get a stronger programming preparation, I will be pleased to help :)
 
>2016 update
>Still can't run shit, but the Triforce is no longer upside down

Not sure why I even bother replying to you, but I've posted multiple updates on my GPU work in the early stages and stated another few times that a lot of progress has been happening, but that there was no good way to visualize this progress to the general public. Especially not on gbatemp's forums, where our thread gets trashed with questions about running pokemon on each thread page.

Anyway. Haters gonna hate, I guess. Either way, thanks for the overwhelming positive feedback :)
 
It makes me sad, because controls are borked on Citra for Windows users since I last checked. Why hasn't fixing them been top priority?
Because you haven't submitted a bug report yet :)

Really though, few of us actually ever use input because the main priority is getting anything to run at all currently, as explained before. We don't really ever get to test input hence.
 
I'm glad Citra is winning over 3dmoo, It's good to see the progress of the FIRST 3DS EMULATOR running commercial roms. :)
Heh.

While I of course hope that in the future Citra will be the emulator of choice, I should note that the comparison of who boots games first is not really appropriate. 3dmoo has had stuff running with broken gfx a bit before us (as Normmatt mentioned), but Citra has had OoT booting with non-garbaged graphics, and I expect this pattern to continue for a while. However, it doesn't really matter who gets to reach which milestone first, as long as the two projects can benefit from each other, which they definitely do currently :)

Anyway, uh... no respect whatsoever to TronDS. That project may die in a fire if it were up to me lol
 
Heh.

While I of course hope that in the future Citra will be the emulator of choice, I should note that the comparison of who boots games first is not really appropriate. 3dmoo has had stuff running with broken gfx a bit before us (as Normmatt mentioned), but Citra has had OoT booting with non-garbaged graphics, and I expect this pattern to continue for a while. However, it doesn't really matter who gets to reach which milestone first, as long as the two projects can benefit from each other, which they definitely do currently :)

Anyway, uh... no respect whatsoever to TronDS. That project may die in a fire if it were up to me lol

Although competition is a good thing, I'd rather they bring the emulator's strengths together for one wholesome emulator.
 
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