A look at an updated Wii U controller

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i want a 1280 x 720 or 800 x 400 screen
not a 320 x 240
You want your wallet to weep even more. :P
I don't have a wallet
facepalm.jpg
 
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The screen does 'look' smaller. I agree it could be because the whole controller is bigger now.
I liked the circle pads. I like the 3DS circle pads(i have the CPP).
I dont have a problem with sticks either though.

Those two squares look to me like they are for taking off the face plate. ie for custom plates.
 
i'm so frickin glad they changed it to have actual analog sticks (granted nintendo shouldn't even have considered having a circle pad for a frickin home console, especially if they want to market it not only to casual but also hardcore). But yeah, other than that it seems straightforward and good enough as any other controller with an extra touchscreen, and giving options to gamecreators is never a bad thing​
 
nintendo shouldn't even have considered having a circle pad for a frickin home console, especially if they want to market it not only to casual but also hardcore
I don't see the connection. How are sticks inherently more hardcore than pads?
 
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Analogue sticks have been the same-old-same-old tech since the Nintendo64 launched.
I am still hoping for something more precise. Remember when nothing could be more precise than a D-pad? We didnt have 3D games back then and we had no need for analogue sticks so they never crossed anybodys mind. I wonder what comes next.
 
nintendo shouldn't even have considered having a circle pad for a frickin home console, especially if they want to market it not only to casual but also hardcore
I don't see the connection. How are sticks inherently more hardcore than pads?
Simple, more precision. Imagine replacing the 360&PS3 controller analogs with 2 psp analog pads or 2 3DS analog pads. If you prefer the analog pads over actual analog sticks that can tilt etc. and argue they're even more precise, then by all means, it's your opinion, but do not think the majority would agree however.
 
Simple, more precision. Imagine replacing the 360&PS3 controller analogs with 2 psp analog pads or 2 3DS analog pads. If you prefer the analog pads over actual analog sticks that can tilt etc. and argue they're even more precise, then by all means, it's your opinion, but do not think the majority would agree however.
Meaning, you prefer sticks to sliders. Doesn't make them more "hardcore" though.

EDIT: As for precision, no, slider pads aren't more precise. They aren't less precise either. Choosing one over the other is just a matter of personal preference. It doesn't make either of them "more hardcore".
 
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Plus drawing a comparison between whats on the 3DS and what could have been on the Wii U doesn't make any sense.
The increased travel distance and size would probably make it more comfortable and between a stick and a slider precision should be the same, assuming that both are high quality and optimized for non portable use.
 
Simple, more precision. Imagine replacing the 360&PS3 controller analogs with 2 psp analog pads or 2 3DS analog pads. If you prefer the analog pads over actual analog sticks that can tilt etc. and argue they're even more precise, then by all means, it's your opinion, but do not think the majority would agree however.
Meaning, you prefer sticks to sliders. Doesn't make them more "hardcore" though.

EDIT: As for precision, no, slider pads aren't more precise. They aren't less precise either. Choosing one over the other is just a matter of personal preference. It doesn't make either of them "more hardcore".
Like i said, precision-wise if you think they're just as good then by all means, that's your opinion. Was gonna mention this but didn't think i needed to, but then again looks like i should have. When i talk about "hardcore" gamers, i usually mean the more nitpicky ones, the ones that really think the "performance" of the hardware is everything. The majority of them probably beeing FPS fans and fans that play more "difficult" games, want and believe, that precision is everything, (mind you i do not actually agree that they are hardcore by any means). And the FPS fans and the nitpicky ones are the ones i think most people talk about when they mention "hardcore" gamers.
Your opinion on the matter, and if you agree or disagree is beside the point, which is that if nintendo wants to please these so-called "hardcore" gamers, they shouldn't have even thought of not including analog sticks.
 
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Like i said, precision-wise if you think they're just as good then by all means, that's your opinion.
Precision-wise, they're identical. It's really not a matter of opinion.
let's agree to disagree ;) (and neither you and i can actually state that it in fact is or isn't identical without any real data, show me data, and then i can agree, until then it is a matter of opinion)


 
I think he means that most gamers might not think it is... :unsure:
My point exactly

Well that's kind of my point too. Mechanically, both systems are equally precise (or rather imprecise). The wider range of motion of a gamepad analog stick can be achieved by making the slider pad bigger; it's not fair to compare the tiny slider of a PSP/3DS with the large analog sticks of a full-sized gamepad. A slider pad with the same range of motion (witch comes down to size) as an analog stick has the same precision as that stick. The only difference is what people are used to, and personal preference.

But Nintendo targeting the self-proclaimed "hardcore" gamers is a valid point. If Nintendo is targeting the "core gamers" they need to please the loud and obnoxious minority, and give them something they're comfortable with / they consider "hardcore", to shut them up. So I guess you're right, if they want to market the Wii U to "hardcore" gamers, it needs to have analog sticks.
 
I think he means that most gamers might not think it is... :unsure:
My point exactly

Well that's kind of my point too. Mechanically, both systems are equally precise (or rather imprecise). The wider range of motion of a gamepad analog stick can be achieved by making the slider pad bigger; it's not fair to compare the tiny slider of a PSP/3DS with the large analog sticks of a full-sized gamepad. A slider pad with the same range of motion (witch comes down to size) as an analog stick has the same precision as that stick. The only difference is what people are used to, and personal preference.

But Nintendo targeting the self-proclaimed "hardcore" gamers is a valid point. If Nintendo is targeting the "core gamers" they need to please the loud and obnoxious minority, and give them something they're comfortable with / they consider "hardcore", to shut them up. So I guess you're right, if they want to market the Wii U to "hardcore" gamers, it needs to have analog sticks.

I see your point, it's not completely fair of me to compare the 3ds and psp analog nubs, and yeah they're probably just as good as any analog stick i suppose (even though i have to admit i'd probably still prefer the analog sticks ;P ). E3 is right around the corner so i guess we'll find out what nintendo really is up too soon enough :P
 

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