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6.61 Adrenaline PSPEmu Exploit v1 Released

adrenaline.jpg

For those completely out of the Vita Scene loop, developer The Flow has been working on a complete eCFW for the PSP emulator on the Vita for 3.60 called Adrenaline. Offering things like additional filtering, hacked right analog support, plugins, native screenshot support and more, Adrenaline is more than your average eCFW, thanks to Henkaku's native Vita access.

This particular release doesn't include some of the features boasted just yet, such as PS1 support, 64MB of RAM support, savestates etc, but it's still excellent release since 3.60 has been without an eCFW for so long.

- About this release -
I have decided to release Adrenaline earlier than planned since I'm going to have exams soon and
therefore won't have time to do anything for the scene. I will take a break until February
and will return back to add the remaining features for Adrenaline. Wait, what is remaining?
This release of Adrenaline does not have all features that I have been talking about.
The reason therefore is that I want to have a stable v1 release first before adding more things.
These features are not included yet:
- 64MB RAM
- PS1 games support
- Ability to use ur0 as Memory Stick File System
- Savestates
Remember, those are only some small features, everything else is now available as I have promised!
So yeah, you have read correctly: I'm going to take a break and won't do anything for the PS Vita
until FEBRUARY. Of course if there are major bugs in this release, I'm going to fix them.
I hope that you understand and respect my decision. If not...then I don't understand YOU ;)

You can find the full instructions on how to install as well as more information at TheFlow's Github.

:arrow: Source
:arrow: GBATemp PSPEMU Discussion
:arrow: 6.61 Adrenaline Installation Guide
 
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