3D Ripper DX/Dolphin question

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SebCroc

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I'm having a problem with getting 3D Ripper to capture frames in Dolphin. Specifically, Luigi's Mansion.
I set the capture hotkey to F1 and change Dolphin's save/load state hotkey to something else to make the F1 key free. When I go ahead and launch it with 3D Ripper, everything seems to run as it should, with the "Ready to Capture" icon appearing it the top-left. But when I press the capture hotkey, nothing happens, and Frames folder remains empty. Anyone know what's going on? I've tried this with new and old revisions with the same result.

Thanks.
 
I know nothing about this, but could have to do with how you've told the emulator to render the graphics (hardware vs. software rendering?).
 

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