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  1. Pikario

    Hacking ROM Hack Project [ACWW] LZ77 compressed texts, have you already seen it ?

    Thank you for your help and information! I've managed to make my own decompressor for Wild World files, based on the tools you mentioned. Here is the source code, if it can help someone in the future: Pikari0/ACWW_texts_decompressor on GitHub (it seems I can't post full links as a new user)
  2. Pikario

    Hacking ROM Hack Project [ACWW] LZ77 compressed texts, have you already seen it ?

    Hello! I'm currently trying to extract all the texts from Animal Crossing Wild World, I used Tinke to browse the ROM content and I found the texts under the folder "script", all of them are .bmg files. I extracted them with Tinke and openned them with my text editor (Kate). I can see they are...
  3. Pikario

    Hacking ROM Hack Project [ACWW] Greyscale textures, how were applied this textures ?

    An update for anyone interested, I didn't succeed into extracting them directly from the ROM (with all the tools I obtain this strange textures). But I discovered MelonRipper, a fork of MelonDS with the ability to dump the current emulated scene, so I got the textures that way!
  4. Pikario

    Hacking ROM Hack Project [ACWW] Greyscale textures, how were applied this textures ?

    Hello! I'm new here, I'm currently making an Animal Crossing Wild World fan-game using Godot. I've extracted most of the assets with Apicula, all of them are just doing fine. But some were missing: the post office, the museum or the animals houses. So I used Tinke to research and extract them...
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