Yay updates! Does this package include a way to disable the game card reader? Or would we need to overwrite with the atmosphere patches from the "sweet" thread?
AHHH, gotcha. I have every .nro in its own folder (so /switch/BOTW-Save-File-Editor/BOTW-Save-File-Editor.nro). That's why it didn't work for me. I guess putting it in the same folder as the /Checkpoint/ folder is easier than editing the code :P
Thx for taking the time to explain!
From /Checkpoint/saves/0x01007EF00011E000 The Legend of Zelda Breath of the Wild/botw/ to /switch/Checkpoint/saves/0x01007EF00011E000 The Legend of Zelda Breath of the Wild/botw/. I have all my homebrew programs in one folder in my SD card. Just didn't want to have to move my Checkpoint folder...
Thx, this is awesome @Jpe230 ! Didn't want to have to copy my save to PC every time to refresh my weapons.
I have all my homebrew in a /switch/ folder on my SD card, so I changed the folder location to point to that so I didn't have to move stuff around on my card. Also added the mastermode fix...
Is there a way to do a NAND backup on 3.0.0 with Pegaswitch? I tried DumbBIS(dot)js, but it only generated a 4096 byte file before erroring out in the console. I was hoping to get the whole ~2 Gb.
I'm only using Pegaswitch to backup/restore saves and run other simple homebrew (no jig/FG stuff)...