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    Homebrew Discussion Post homebrew ideas, suggestions, requests here

    I'm running tests to load custom mods on the Quake remastered Switch port. I found a way to use the user-config to set keys or buttons as binds to load maps, and want to see if I can use the on-screen keyboard instead of plugging in a physical one.
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    Homebrew Discussion Post homebrew ideas, suggestions, requests here

    I've been looking around for one and can't seem to find it, but are there any overlay plugins or anything to bring up the Switch's on-screen keyboard at any time?
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    Homebrew WIP QuakespasmNX - a better Quake port

    So, has anyone been able to find a cause or solution to the issue of not being able to overwrite saves after they've been loaded? I realize you can sorta get around it by just making new saves, but it's still kind of a pain.
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    Homebrew WIP GZDoom for Switch

    Is there any possibility of gyro aiming being added to this?
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    Hacking GPSP-Kai Sound Issue

    I ended up finding a version of gPSP that fixed the issues. There isn't too much info out there on it, but basically this seems to keep most of the speed increases of Kai but without the awful sound quality. It doesn't have widescreen however http://psp.brewology.com/downloads/download.php?id=9929
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    Hacking GPSP-Kai Sound Issue

    Hello. I've been using gPSP-Kai for a while, but I've noticed a very off-putting sound issue. It's not related to audio lag or anything, it's just a constant "tick" sound, as if the audio is clipping. If you're not sure what I mean, then Metroid Fusion is a good example. Put on some headphones...
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    Hacking SNES9XTYL Question

    Yeah, if the game uses battery saves, then you should have no trouble transferring it over. If it's a savestate, then I'm not too sure, but it should work if you rename to file extension of it to whatever the emulator you're moving it to uses, unless it's already the same.
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    Hacking Does HUE 0.70 crash for anyone else?

    Was just wondering if anyone was having this same issue. First off, it always crashes on the first stage of Soldier blade; I assume that's just an emulation issue. The second problem is that using any video setting besides cpu causes the emulator to be very prone to crashing. My PSP-1000 will...
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    Hacking SNES9XTYL Question

    Ah, that sucks. Best I can say is to just move the save to another emulator and finish the game there
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    Hacking SNES9XTYL Question

    I haven't played that particular game, but when I was playing Darius Force I had a problem where the ship wouldn't show up in the second stage. I was able to fix it by switching to one of the other engines in the video settings. Accelerated + Accurate was the one I switched too, so maybe it'll...
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    Homebrew having trouble saving inputs in retroarch wii

    First off, what version of RA are you using? What I do is set "load remap files automatically" to ON, point it to a remaps folder in the directory settings, and then just set up and save your button remaps when you start up a game.
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    Homebrew what are the best emulators for these systems

    NES: Standalone: FCE Ultra GX Retroarch Core: Nestopia SNES: Standalone: Snes9x GX Retroarch Core: Snes9x Next/Snes9x 2010 N64: Not64 GB: Standalone: VBA GX, I don't know if mGBA Wii supports gb/gbc yet Retroarch Core: Gambatte Gamecube: Nintendon't GBA: Standalone: mGBA Retroarch Core...
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    Homebrew WiiMC+ V14H complete pack

    Yeah, the links to tell you what it does seems to be down. Does it add tag support for music? That alone would be a big enough draw for me to start using it.
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    Homebrew Smash T.V Arcade, What Emulator?

    Just tested it on the last working nightly build for Retroarch on the Mame2000 core and I can confirm that it works. The working nightly has been posted here before, and you'll need the mame .37b romset, which someone has uploaded to the internet archive so you shouldn't have too much trouble...
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    Homebrew Priiloader question.

    I'd like to try Priiloader, but is the download link on Wiibrew broken for anyone else?
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