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  1. Mayo1990

    Awoooo!

    Awoooo!
  2. Mayo1990

    Misc Star Fox Switch 2 minimum firmware

    ChatGPT was truly a bane to our society. "Nothing that is of any significance to end-users". That basically answers everything.
  3. Mayo1990

    Misc Star Fox Switch 2 minimum firmware

    Literally read the tl;dr line
  4. Mayo1990

    Homebrew ioQuake3-Wii

    I will try to adjust is as much as I can. I just don't really have a grasp of "What's good" because It's way too subjective. I played with my GC controller and I didn't struggle that much, but someone may not have my same experience. Need to check it out in case. The 240p builds are basically a...
  5. Mayo1990

    Homebrew ioQuake3-Wii

    I can adjust it a bit again then, since the aim slider now is working as intended. It's feasible. Anything that is supported by the SDK can be put on this port. I also had people asking to make it support the Balance board, but that's way too overkill imho. The port is in a pretty good shape...
  6. Mayo1990

    Homebrew ioQuake3-Wii

    What do you mean?
  7. Mayo1990

    Grand Theft Auto VI pre orders go live tomorrow, physical release limited to code in box

    inb4 It's on par with Saints Row reboot
  8. Mayo1990

    Homebrew ioQuake3-PS3

    As I wrote via DM, there seems to be a Quake 1 port for PS3 already. But if you want to dig on that, rather than learn prompting (which is still important in this case, but you still need to know what to touch and where to touch) I'd say to check what PSL1GHT can do (also, huge advice: join...
  9. Mayo1990

    Homebrew ioQuake3-Wii

    Backported the CLASSIC build on Wii but I seem to be getting some weird artifacts in-game. This is only happening in the Wii port. PS3/PS4's Classic builds everything is working as intended. Will try to get this sorted out within this weekend. But in case someone knows what could and may be...
  10. Mayo1990

    Homebrew ioQuake3-PS3

    New update: New build: Quake 3 Classic A Quake 3 Multiplayer-only client backwards compatible with Dreamcast servers. Backported from my PS4 port. You also need to place dc-mappack.pk3 into baseq3 folder for it to work. Latest release
  11. Mayo1990

    Homebrew ioQuake3-PS4

    Version 1.4 Features: New build: Quake 3 Classic This unique build enables crossplay with Dreamcast and Quake 3 1.16n clients. Thanks to Zack's Protocol 43 reverse engineering and his Lilium Arena Classic custom build as well as granting me permissions to use his work, I was able to adapt it...
  12. Mayo1990

    Homebrew ioQuake3-Wii

    Also, sneak peek. These screens are from the PS4 build at the moment, but they will be backported to Wii later this week. Confirmed to be working and to be able to crossplay with Dreamcast clients.
  13. Mayo1990

    Homebrew ioQuake3-Wii

    That's expected--- the Wii is the most penalised of the bunch due to memory. I only tried to stick within the "vanilla" limits. At the moment I only tested the Dreamcast backwards compatibility on PS4. But since It's not as difficult and as heavy to backport (as well as I made some...
  14. Mayo1990

    Homebrew ioQuake3-Wii

    It's going to be a separate build since there have been a lot of changes under the hood, as well as I backported the Lilium Arena Classic protocols to my builds to avoid rebuilding from scratch, with the permission of the author (along with a request from him that has been fullfilled in the...
  15. Mayo1990

    Homebrew ioQuake3-Wii

    I haven't made a release yet because the next one is going to be a very important milestone. As well as including all the fixes and feedbacks you suggested, the next build should feature Dreamcast crossplay.
  16. Mayo1990

    PS4 JB 13.50

    Why follow a channel when you can just make a post about an info you can easily find by following the main thread in this forum with the addendum of getting an AI reply?
  17. Mayo1990

    Homebrew Half-Life (Xash3D FWGS) - Wii port

    That's not too bad at all! Also, the OpenGX rendering is good at first, but Native GX calls are just overall better. You gain sooo much performance off that.
  18. Mayo1990

    Homebrew ioQuake3-PS3

    New update: Stability improvements Fixed an issue that wouldn't let users change their usernames OSK will now work in the menu, can be used to enter an IP address, manually change the name in-game and enter passwords. (this issue will affect Team Arena as well) When searching for servers online...
  19. Mayo1990

    Homebrew Half-Life (Xash3D FWGS) - Wii port

    Always test on hardware first, and emulator second. Also OpenGX can be pretty heavy on Wii's memory and CPU sadly. It's a good band-aid 'till you can get the native GX rendering up and running. However, best of luck!