Search results

  1. Mayo1990

    Homebrew Quake 3 is being ported to Wii U

    I finally managed to plug my WiiU back after a bit and I tried to make it on par with the other ports. The next update will (finally) feature Star Trek Voyager: Elite Force, thus making it on par with the PS3 and PS4 ports. 1786307227 New build. OSK support, new build, Star Trek Voyager...
  2. Mayo1990

    Homebrew Xash3D FWGS PS3 (HL1 port)

    Yup, there is! All my ports have a public repo :)
  3. Mayo1990

    Homebrew Xash3D FWGS PS3 (HL1 port)

    First release. Please refer to the main post for installation and known issues. Enjoy!
  4. Mayo1990

    I got this PoC of Quake 3 online-only client up to the main menu... on GameCube. Not even demos...

    I got this PoC of Quake 3 online-only client up to the main menu... on GameCube. Not even demos would load. Everything just starves the MEM1+ARAM to death. If someone wants the source and wants to continue this hell of a port, be my guest. 40 MB is just too much to work with. Don't ask me why I...
  5. Mayo1990

    All 3 had PowerPC instructions to deal with, and ioQuake3 had those in its repo so I was fairly...

    All 3 had PowerPC instructions to deal with, and ioQuake3 had those in its repo so I was fairly safe on that aspect. But Wii is the one that needed most of the work because even though it had the most mature SDK of the 3, the memory was a huge roadblock for many things. PS3 was much easier to...
  6. Mayo1990

    This is not the PS Vita/3DS subReddit so I'm fairly safe from people with torch'n forks, plus I...

    This is not the PS Vita/3DS subReddit so I'm fairly safe from people with torch'n forks, plus I already disclosed the AI usage in my ports. The project is scored but at the same time "It's not", It's just something I have to show off that has AI involved somehow. The Quake 3 ports are perfect...
  7. Mayo1990

    So, I'd like to ask this question in this forum because this upcoming month I got a "show and...

    So, I'd like to ask this question in this forum because this upcoming month I got a "show and tell" where we have to show a project that had AI involved "somehow", explain what we accomplished and such. It's a scored project, so my choice DOES really matter there. Now, which Quake 3 port do I...
  8. Mayo1990

    Homebrew PSL1GHT - The Open Source SDK for the PS3 being revived & updated by a group of Devs.

    Awesome tool. Xash3D and Quake 3 Arena were ported using PSL1GHT.
  9. Mayo1990

    Homebrew ioQuake3-Wii

    For the next update, I'd invite all the users who had the message power pc: not enough memory error when loading maps to reach me via DM. I'll give you a debug build that I want you to boot and bring me back the debug log. When sending the log back, you must specificy: Wii model (PAL or NTSC)...
  10. Mayo1990

    With my current Quake 3 ports being close to completion (aka getting to the point where I don't...

    With my current Quake 3 ports being close to completion (aka getting to the point where I don't know what to add, or what to improve/fix besides what I can currently achieve): First of all, my Quake 3 port for WiiU will get the Elite Force update once my Half Life 1 port is in good shape...
  11. Mayo1990

    Homebrew ioQuake3-PS3

    New update. New features, bugfixes: Fixed an issue with Elite Force Added MP3 support (Elite Force needed it) Latest release
  12. Mayo1990

    Homebrew ioQuake3-PS4

    New release. New build: Star Trek Voyager: Elite Force (Holomatch) Build that will let you play Star Trek Voyager: Elite Force (either single player or online) Improved loading times Fixed an issue related to Elite Force Added MP3 support (Elite Force needed this for some audio files) Download
  13. Mayo1990

    Hi y'all im here to test Nds & gba

    Never test homebrews on emulators. Regardless, welcome!
  14. Mayo1990

    Homebrew Quake 3 is being ported to Wii U

    I'll investigate it for the next update.
  15. Mayo1990

    Homebrew Quake 3 is being ported to Wii U

    You can fix it from the player setup! There's a slider there
  16. Mayo1990

    Homebrew Xash3D FWGS PS3 (HL1 port)

    Gordon Freeman in the flesh. Or rather, in the Playstation 3 port. I took the liberty of relieving you of your PS3 store; most of them were Sony's property. As for the port, I think you’ve earned it. Given the current status of my Quake 3 ports, which I'm feeling satisfied so far (although...
  17. Mayo1990

    [ATTACH] Gordon Freeman in the flesh. Or rather, in the PS3 port. I took the liberty of...

    Gordon Freeman in the flesh. Or rather, in the PS3 port. I took the liberty of relieving you of your PS3 store; most of them were Sony's property. As for the port, I think you’ve earned it.
  18. Mayo1990

    NVIDIA GeForce Prepping Launch of New Cards

    Ah... yes. Time for some manipulative market FOMO.
  19. Mayo1990

    Homebrew Quake 3 is being ported to Wii U

    It's not possible, this is the ioQuake3 port, as well as there's no pad order either. 1784676795 Also, totally unrelated but my PS4 port no longer needs those few extra steps. Just place the Q3/whatever files and you're set.
  20. Mayo1990

    What

    What