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    Hacking EZ Flash IV - Load last-used game?

    Ah ok, thanks again! And yes I had actually found and used that very post to figure some things out, didn't realize that was you. So thanks for that as well. :)
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    Hacking EZ Flash IV - Load last-used game?

    Thank you for this! I'll give it a try tonight. Do you know offhand if playing a game off the NOR will have repercussions as far as save games go? i.e if a game gets removed from NOR does its save game still live somewhere elsewhere, on the SD card? Also can I ask how you figured that out...
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    Hacking EZ Flash IV - Load last-used game?

    Oh, well that sounds like it could be good enough for what I want... How does one go about sending a game dump to the NOR? The help file on the card is in chinese. :\ Thanks for your help!
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    Hacking EZ Flash IV - Load last-used game?

    Ah ok, thank you. Nope, this is just laziness/wanting convenience on my part. I tend to get sucked into one game at a time for long periods, just wanted a quicker way to launch those. When you say "You do also have the NOR." what do you mean exactly? I mean I know it's there for loading...
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    Hacking EZ Flash IV - Load last-used game?

    Is there any kind of shortcut for loading the last used game? I was hoping for something like "Hold these buttons while turning it on and it'll load your last-used game." I know it's kind of a long shot but figured I'd ask. Kind of a pain to dig around to find a particular game that you're...
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    Homebrew Yellows8's Browserhax thread

    Hey so how about that browserhax, right guys? Right?
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    Homebrew [3DS] mGBA Alpha 1v Released

    Is there a compatibility list for this anywhere? Sorry if it's buried somewhere in this thread...
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    Homebrew [RetroArch] Nightly builds here!

    Right, and it does indeed keep my progress if I start a new game on it and save. But it didn't seem to work with srm files. I guess I'll try again, maybe I did put it in the wrong folder or something dumb. :P
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    Homebrew [RetroArch] Nightly builds here!

    Hm. Well I did try putting the save file in the location you mentioned, but CatSFC would not recognize it. I eventually found this wiki page, which seemed to indicate CATSFC didn't support save files at all: http://wiki.libretro.com/index.php?title=CATSFC Is that wiki wrong then and I'm just...
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    Homebrew [RetroArch] Nightly builds here!

    Will a savefile from SNES9X work with CatSFC? I could not for the life of me get CatSFC to load up my savefile from SNES9X (I had been playing link to the past on a raspberry pi using SNES9X, wanted to transfer it over to my 3DS).
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    Homebrew [RetroArch] Nightly builds here!

    Hm, not sure what your getting at. I can load up the save data just fine in SNES9X, but as far as I can tell catsfc doesn't support loading a save file like that so that's why I'm waiting for SNES9X to run better. Are you saying there's a way to load save files in catsfc?
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    Homebrew [RetroArch] Nightly builds here!

    Any way to see what's changed from one nightly build to the next? The changelog.txt doesn't ever show anything. I keep trying the nightly builds hoping that SNES9x will run link to the past full speed, but sometimes I'm not sure if anything has even changed in that particular emulator. EDIT...
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    Homebrew Any reason to stay on 10.0?

    Thanks guys. I went ahead and updated, got ninjhax updated, everything seems to be fine. Here's to hoping that a <=10.0 kernel exploit or something doesn't come out soon. :)
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    Homebrew [RetroArch] Nightly builds here!

    Is there any way to make a game save file (.srm) from the SNES9x core work with catsfc? I have a save from another computer that I wanted to use with this, but the catfsc core refuses to see it. The SNES9x core works fine with it, but is quite a bit slower. :\
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    Homebrew Any reason to stay on 10.0?

    I've got ninjhax2 working fine, but would like to have eshop access for installing game updates. Is there any real reason at this point to stay on 10.0, given that ninjhax 2.1 is out? I haven't been able to find any info as to what exploits, if any, were actually patched in 10.1. Thanks!
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