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  1. HexZyle

    Hacking Casual Developer - Where do I start?

    Hi there, I'm a hobbyist/casual game developer looking to make some Hello World scripts or small but fun homebrew games for the Switch. I had a bit of a fiddle with the Lua engine by Rinnegatamante on the 3DS, (I only published one game though, "Eucliod") and got some rudimentary networking...
  2. HexZyle

    Homebrew EUCLIOD - A Homebrew Bullet Hell for the 3DS

    Before I say anything else, I'd like to mention that this project was developed and bugtested on, and for the New 3DS system. Rinnegatamante has helped me optimize the game, and the game runs almost flawlessly on N3DS (at present) and although I am aiming to keep the game smooth as possible for...
  3. HexZyle

    Homebrew Is it possible to imitate Action Replay codes in Homebrew?

    As in, forego the need for an Action Replay by launching DS games with a Homebrew App?
  4. HexZyle

    Gaming Is it possible to play Wireless Multiplayer over the internet?

    Hello, I've been looking around to see if there is any third party hardware or software that emulates local wireless multiplayer for the Nintendo DS and its games over the internet. There was one blog about it 9 years ago but that seems to be discontinued before it was even completed.
  5. HexZyle

    Homebrew Can someone give me a crash course on what homebrew can do?

    Or tell me where I can find a noob's guide to everything homebrew? I have 10.0 and Tubehax, and I sort of get how it works. You have internet settings set up to redirect traffic to a particular page, which happens to tell the 3DS to load a payload (the custom launcher) which you've previously...
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