Ironically the one instance where Microsoft has the foresight to not make a conflicting-labeled product. Too bad they sunk all their brain cells into that one decision. But I digress.
I fail to see why we need validation that a Pokemon (the code and assets that makes up the character) is unique or worth something more. At the end of the day, it's all just 1s and 0s being generated under a set of game rules and RNG that serves the end purpose of giving us an entertaining...
Pretty sure there are no extra areas or bosses showcased in the trailer from what I saw. Generally speaking, Nintendo doesn't modify their own retro games unless it's for pragmatic reasons. (i.e. Removing effects that could cause epilepsy, or otherwise censoring/correcting content that is seen...
Main question I've got is if any of the Game Boy games have ACE (Arbitrary Code Execution) and if so, could you do anything with that in terms of Switch? (I'm guessing it's probably sandboxed/wrapped anyway, but still.)
There's a small list of PS1 games on the PS Vita that won't run to varying degrees, largely in part because of the imperfections/flaws in the POPS (Playstation One Portable Station) Emulator and the inability to use different POPS versions (sometimes - but not always - this would remedy the...
As far as Bugs Bunny Lost in Time is concerned, I've been testing it a few times and like the OP said, it plays but there is noticeable slowdown within the game. I was going to try ARK-4 or Chovy-Sign to see if either might be able to make it run full-speed, as Adrenaline doesn't seem to be...
In the end, I figured out the cause of the issue after ruling out problems with Lost in Time itself. It turns out I had thrown in a plugin called POPBIOS into the pspemu plugins folder, in one of my earlier attempts months back to get this game working. Since I had no prior issue playing PSX...
It was Bugs Bunny: Lost in Time specifically that I am having issue with. I haven't tried any other game as of yet, though I intend on trying Sheep Raider next.
I seem to be severely misunderstanding something about the instructions to patching these games, because by the time I have it done and loaded to the Vita, Adrenaline just hangs on a black screen and errors.
For the record, I have tried following the instructions as is, applying the patch to...
I am very much interested to see how this experimentation develops. Being able to play the remaining handful of PS1 games that don't run correctly on the PS Vita would be the cherry on top for this little handheld. Especially since one of them (Bugs Bunny: Lost in Time) has been a game that I...
I am trying to hack Fire Emblem Warriors on my 2DS XL, I have been trying to get it to work, but I need some extra help figuring it out. I have HEX codes, and a possibly outdated plugin, but I dont know how to implement them