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  1. Metalcape

    Homebrew CTGP-R installer crashes

    I knew that SDHC cards don't really work well with some homebrews (like bootmii) so I always used 2GB cards on my Wii. This one apparently was corrupting the file table, because sometimes on windows some files were impossible to delete, and an error message would say that the file didn't exist...
  2. Metalcape

    Homebrew CTGP-R installer crashes

    So, the first thing I decided to try was a different SD card and it finally worked, without freezing :yaywii: Apparently my other SD card was just unreliable. Thanks for the help
  3. Metalcape

    Homebrew CTGP-R installer crashes

    I'm impressed that the devs managed to not make it run at like 20 fps If I can get CTGP installed it might be a good use of my twitch prime.
  4. Metalcape

    Homebrew CTGP-R installer crashes

    I didn't notice that you could download updates manually, I should probably try this. Also no, I didn't know that 24-player mode was a thing
  5. Metalcape

    Homebrew CTGP-R installer crashes

    Alright then, I'll try keeping it on for a few hours. If that doesn't work I was thinking about trying a different SD card, or changing wifi settings (maybe it doesn't like my router? although that seems unlikely)
  6. Metalcape

    Homebrew CTGP-R installer crashes

    For about 15 minutes. Maybe the whole process is actually running while the interface seems stuck? Should I try waiting more?
  7. Metalcape

    Homebrew CTGP-R installer crashes

    I've followed the instructions on the official site and run the installer from the HBC, but for some reason it always freezes after downloading updates, at exactly 6.92% while installing the first one, and it usually corrupts the files so I have to copy them again onto the SD. I've tried...
  8. Metalcape

    Tutorial Export your Pokémon animated models from 3DS to Unity Engine 3D

    Sure, it would be nice to have some reference, thanks!
  9. Metalcape

    Tutorial Export your Pokémon animated models from 3DS to Unity Engine 3D

    So the texture offset "animations" shouldn't be too hard to reproduce, while for the material animation (fire etc) you need to use the stencil buffer... So I guess the black/white textures are just masks? For example, for Blaziken's fire I could make it solid yellow then apply the stencil...
  10. Metalcape

    Tutorial Export your Pokémon animated models from 3DS to Unity Engine 3D

    I have been trying to export the model + animations with spica, and I noticed that there are "material animations" (such as eye expressions) and "visibility animations" (that hide parts of the model, probably related to pidgey's double wings). I was was wondering if it would be possible to...
  11. Metalcape

    ROM Hack Help with replacing a sprite in Yu-Gi-Oh WC 2011

    The japanese version of this game has two versions of a certain outfit for the player character, one is uncensored and is used if the game's language is set to japanese, otherwise the game uses the censored one. I wanted to replace the files of the international one with those of the japanese...
  12. Metalcape

    Hacking [Poll] Bans and "send information about the console to Nintendo"

    I just voted in the poll, I am not banned (checked 1 minute ago) and both options were always enabled on my console. It's an O3DS with a9lh 11.3, I was about to upgrade to boot9strap but then I read about the banwave. Also, I have never turned it on in the last 3-4 weeks.
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