You'll need to have already made packet captures from when the official server was still up, and had carefully documented them. If the game connected over SSL, you would have needed to have performed a MITM attack to document the traffic. This would have involved modifying the game client...
I have one from way back then and it's what I still use to connect. Setting up a WEP access point and locking it down just isn't worth the hassle.
Maybe you're running into issues because it doesn't support OSes newer than Vista. I run mine in a dedicated XP VM.
Hi Darkness! Did I catch you in my battle video logs an hour or so ago?
You did a kind of search I don't know how to support because I can't make my game do it no matter what I try.
Can you tell me what kind of battle video search you did and how to repeat it if possible? Thanks!
https://github.com/mm201/GamestatsBase
Maybe this will be useful to someone. I've migrated my gamestats server logic from the GTS out into an external library. Making new gamestats servers on ASP.Net is extremely trivial with this.
I'm undecided how to license it but leaning towards MPL. For...
GenV battle tower seems to be causing a crash when you battle the first trainer. Looking into it...
Edit: Was a problem with my rom, but I still need to test things.
I depend on the central AltWFC server for logging in, so no. You should still be able to connect to it if you run your own local AltWFC instance.
I don't plan on running my own AltWFC server at this time since it will lead to error 60000 and the loss of friend lists/codes as players switch...
I'm basically redoing my website from scratch once more of the core services are up.
At the very minimum, I need to code a basic Pokedex to get species names and pictures showing in the offers list, which is planned.
I basically finished Battle Tower/subway about two weeks ago but still need to do more testing on GenV. It should be up shortly after the main server is back.
Nagato did some amazing work reverse engineering the Game Sync protocol. I will implement it sometime in the coming months. For...
It looks like they've only implemented a minimum subset necessary to run BF2. (Much like how altwfc is a subset to support Nintendo.) I don't think it's directly useful to us.
The latest fork of Openspy is more likely to be of help.
I'd like to remind everybody that Nintendo's official gamestats servers are still up!
If you want to document them, use altwfc DNS and add the following entries to your hosts file:
69.10.30.240 gamestats.gs.nintendowifi.net
69.10.30.234 gamestats2.gs.nintendowifi.net
Check out the...
btw i feel this a good time to remind you guys that sea of thieves was made by rare, who also made DKC1-3 and DK64, alongside banjo kazooie and conker's bad fur day