Search results

  1. Saiklex

    ROM Hack [WIP] Yo-kai Watch 1 Switch English Translation Project

    Loving this, thank you for your hard work! Playing on a modded Switch, I just got access to the medal menu and the options aren't translated- is this known or have I done something wrong in installing the mod somehow?
  2. Saiklex

    ROM Hack [Translation] Dragon Quest Monsters: Terry's Wonderland 3D

    This sounds great, thank you! I'll definitely take a look, and I actually have a DQM2 cartridge too so I'll probably give it a go for that too (amazing work btw!)
  3. Saiklex

    ROM Hack [Translation] Dragon Quest Monsters: Terry's Wonderland 3D

    Apologies if this is repeated info but I didn't find it with a casual search. First of all, thank you for this wonderful translation! I wanted to use LayeredFS via Luma to patch my cartridge, so these are the steps I took. Just dumping the entire RomFS into /luma/titles/ID caused noticeable...
  4. Saiklex

    ROM Hack [WIP] Pokémon Double XY - Alpha 2, to Coumarine City complete

    No worries! There's no intro change, the first difference you'll see is the wild Pokémon in Route 2, or the single trainer on Route 2. Save before him as you can keep using that same save even if it's not the doubles hack now and you change it to make it the doubles hack. The other thing I'd...
  5. Saiklex

    ROM Hack [WIP] Pokémon Double XY - Alpha 2, to Coumarine City complete

    Pokémon Double X and Pokémon Double Y Alpha 2 All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of Pokémon Emerald: Double Edition IMPORTANT: As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you...
  6. Saiklex

    ROM Hack [WIP] Pokémon Double XY - Alpha 1, to Cyllage City complete

    Pokémon Double X and Pokémon Double Y All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of Pokémon Emerald: Double Edition Current features: - Doubled up all the way to Grant, the second gym leader, is complete! - Extra Pokémon added into...
  7. Saiklex

    ROM Hack Any Pokémon US/UM double battle romhacks?

    Hey, saw this when posting my own thread in the similar threads bit... Might be late, but check it out if you'd like! https://gbatemp.net/threads/wip-pokemon-double-usum-alpha-1-up-to-melemele-island-complete.542756/
  8. Saiklex

    ROM Hack [WIP] Pokémon Double USUM - Alpha 1 up to Melemele Island complete

    On hiatus, while Double XY is being worked on! Pokémon Double Ultra Sun and Pokémon Double Ultra Moon All battles in USUM, converted to double battles, with a steeper, challenging level curve. Current features: - Doubled up all the way to Hala, Melemele Island is (provisionally)...
  9. Saiklex

    ROM Hack [RELEASE][Conquest Story Overhaul] Fire Emblem Fates: Good Guy Garon Edition

    Also here to express my gratitude, on Chapter 17 and I can't believe how great this rewrite is- if you're still working on a Revelations rewrite, I'll jump on that straight away too! Regardless, this is such a good hack, thank you for creating it!
  10. Saiklex

    ROM Hack Omega Ruby Alpha Sapphire Music Swap Mod

    Tried that with OR and AS, no dice, patching is definitely on though as I've patched other games!
  11. Saiklex

    ROM Hack Omega Ruby Alpha Sapphire Music Swap Mod

    Apologies for the necro, but this is really cool, just can't figure out where to put the files- I know it's luma/title/[titleID] but where then?
  12. Saiklex

    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    Haven't tried Radiant Dawn with the script, but I got it to work manually before the script was out. First iso I obtained was bad, second worked. Classic Controller isn't FULLY supported though, it automatically registers as a wiimote.
  13. Saiklex

    Hacking Banners/icon templates for Wii VC

    No problem! It must be hard to make them in MS Paint... If you try GIMP or paint.net, they're free unlike Photoshop and they have layer support, which might make it easier! Saying that, I'm happy to make banners for others and I'm sure several others are as well :)
  14. Saiklex

    Hacking Banners/icon templates for Wii VC

    Hope this is okay! :)
  15. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    Did you delete the game.iso before using NUSPacker?
  16. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    Every game except the Gameboy ones. Adventure, Super Star, Dream Land 3 and 64.
  17. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    I had this multiple times, the cause when I did it was that I left the game.iso in the folder when I used NUSPacker, might be worth checking that :)
  18. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    This sounds good! Wondering if you could check out controller stuff with Fire Emblem: Radiant Dawn? The gamepad support "works" but it works as a WiiMote, not a CC.
  19. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    1) Yep, both app.xml and meta.xml need to be changed 2) Title ID, gamepad support (drc_use), and the names are all things that you can/should be changing. 3) Nope, product code can be the same across multiple different games 4) Yep, when booting the game up it asks if you want to use the gamepad...
  20. Saiklex

    Tutorial Wii on Wii U Virtual Console: Injecting Games

    Here's a thread with templates for the images and user-uploaded banners/icons https://gbatemp.net/threads/banners-icon-templates-for-wii-vc.483080/ Just create the .tga files as instructed, and put them in the meta folder (overwrite) before you use NUSPacker, and it should work perfectly :)
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    okies. Time to go watch YT paranormal ghost things. L8er my luvs :D
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    I got a massive clue
  • BakerMan @ BakerMan:
    this mf def ain't watching ghost shit, he boutta beat his meat fr
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    Nah he's about to be the ghost in your bedroom
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  • Xdqwerty @ Xdqwerty:
    @K3Nv2, and leave ectoplasm all over the place
  • BakerMan @ BakerMan:

    this is him being described
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  • Xdqwerty @ Xdqwerty:
    Sigh
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    Yawn
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, I dislike the kind of drm where you have to play single player games online all the time bc of some verification bs
    +1
  • SylverReZ @ SylverReZ:
    @Xdqwerty, Don't use games that have Easy Anti-Cheat as its been exploited many times.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, my PC can't run most AAA games so i wont
    +1
  • Xdqwerty @ Xdqwerty:
    Most of the modern AAA games
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, I also heard one of the Prince of Persia games was so unfinished that it required the "24/7 online" drm so a puzzle could be done and the game could be finished. And that when the Ubisoft servers were closed the (cracked) game was impossible to finish or something like that
  • SylverReZ @ SylverReZ:
    @Xdqwerty, That's extra scummy. Ubisoft nowadays ship out incomplete games like Skull and Bones which was being worked on for nearly a decade now.
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, i think they have been doing that since late 2000s
    +1
  • Xdqwerty @ Xdqwerty:
    Either that or their old games were unfinished aswell but we can't notice it
  • Psionic Roshambo @ Psionic Roshambo:
    I like that games can be fixed after the fact, hate that it's being abused via beta tests... And DLC... I was a 7800 owner back in the day and loved Impossible Mission, turns out I couldn't beat it because it was actually impossible lol
  • Psionic Roshambo @ Psionic Roshambo:
    I never knew about it at the time but a fixed version was available but you had to mail in your broken copy lol
  • Psionic Roshambo @ Psionic Roshambo:
    So that version is semi rare
    Psionic Roshambo @ Psionic Roshambo: So that version is semi rare