1. Saiklex

    OP Saiklex Member
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    May 4, 2014
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    [​IMG]

    Pokémon Double X
    and
    Pokémon Double Y

    All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of Pokémon Emerald: Double Edition

    [​IMG]

    Current features:
    - Doubled up all the way to Grant, the second gym leader, is complete!
    - Extra Pokémon added into the encounter tables. Never more than 8 per zone, and primarily replacing Pokémon that have already been seen in another area.

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    Upcoming features:
    - The rest of the trainers in the game, doubled up.
    - Encounter every single Pokémon eventually, in one place or another.
    - Pokémarts stock more useful, doubles-centric items.

    IMPORTANT: As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you enter a trainer battle with only one Pokémon present.

    I also recommend leaving the EXP Share ON, the game balance assumes you definitely have it on.

    SCREENSHOTS ALBUM:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    DOWNLOAD:
    Double X
    Double Y

    Put the contents of the folder that tells you to onto the root of your 3DS' SD card, and with LayeredFS patching enabled, this can be used with a retail copy of X/Y!
    If using an emulator, dump your cartridge, extract its contents (I recommend .Net 3DS Toolkit), replace the files in the RomFS folder with the ones in my download, then recompile the game and run with Citra.
    If you don't want the wild encounters changed, simply remove the file in /romfs/a/0/1/ called "2".

    :!:Save files from older versions should always work with newer versions, and even with vanilla XY! There should not be any conflicts when using the same save file with different versions.

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    FEEDBACK WANTED ON:
    - The difficulty curve! Please test this and give me your thoughts. I missed the mark a bit by the sounds of it with Double Emerald, I'd like to get lots more feedback this time round.
    - The Pokémon placements in the overworld

    Known bugs:
    - Talking to a trainer instead of letting them approach you causes a temporary freeze followed by the text box being empty, but the battle continues as normal.
    - Game crashes if you enter a trainer battle with only one Pokémon. Get a second one ASAP.
    - If you only have one Pokémon that isn't knocked out, you enter the battle fine, and send out the corpse(?) of one of the KO'd ones. It can't do anything and isn't targetted, and from a small bit of testing it seems aesthetic only, didn't cause any crashes or softlocks.

    Thanks to Kaphotics for pk3DS, which is the lifeblood of this hack. Couldn't have done it without the tool whatsoever.

    Join the Pokémon Double Versions discord here! https://discord.gg/MpgVPe8

    If you want to support my romhacks, you can buy me a coffee here! https://ko-fi.com/saiklex
     
    Last edited: Jan 6, 2020
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