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  1. RainbowIE

    Hacking Unofficial Support Thread: Newer Super Mario Bros. Wii ...RELEASED!!!

    Wow. I'm so proud of the team who went ahead and achieved the original goal from 3 and a half years ago, unwaveringly, no matter what the cost, in the name of the best quality Mario adventure humanly possible among the 'hacker' community. Congratulations to Pop and Skawo, the core of the...
  2. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Hey, I'm not sure exactly what you mean. Triplet trill? What timestamp?
  3. RainbowIE

    Hacking NEWER Super Mario Bros. Wii - Expanding the Team

    So in summary, download a chat client (like mIRC or use the browser webchat http://webchat.freenode.net/) and join the room #NSMBW (on server: irc.freenode.net) and discuss with the admin from there your world of choice. Again, this is a community project, so it's open to anybody and EVERYBODY...
  4. RainbowIE

    Hacking NEWER Super Mario Bros. Wii - Expanding the Team

    Alright, so I'll try keep this brief! Firstly: EVERYONE WORKING ON THIS PROJECT GETS EQUAL CREDIT. This is a community project. Always has been, always will. But, due to certain circumstances, it's inevitable that some people are "closer" to the project and have access to Reggie while others do...
  5. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Yoshi Athletic Theme (Newer Remix)
  6. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    A major announcement regarding the planning and development of "NEWER Super Mario Bros. Wii" will be ... well, announced ... at the start of next week
  7. RainbowIE

    Hacking Reggie! - NSMBWii Level Editor

    Well, I'm a pretty big star.
  8. RainbowIE

    Hacking Reggie! - NSMBWii Level Editor

    Comparing Reggie's 60 day development with Duke Nukem Forever's 12 year development is a bit rich.
  9. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Great, GREAT work, bro! As mikey said, if you haven't already, you MUST join us HERE, at the Newer forums... join us in chat!
  10. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    New music and level/world concept designs are coming along nicely! Could a mod please edit the title of this thread? It should say "NEWER Super Mario Bros. Wii" and the subtitle should read "Fanmade sequel to NSMBW using Reggie" or whatever fits in the required length. Cheers. Also, I edited...
  11. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Although I'm sure we can all agree it's not 100% finished yet, this is the latest iteration of the logo, as per Vibestar (hope he doesn't mind me posting it here) : Another reminder to come check us out at the Newer SMBWii forums: http://nsmbw.freeforums.org/index.php
  12. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Pffft, you'll do fine, I'm sure your contributions will be more than helpful, especially if Reggie! is as useful as it sounds. Have you joined yet? http://nsmbw.freeforums.org/index.php
  13. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Thanks very much for that info, although I thought that might be the case. So the background of 1-1 is embedded in 1-1's position, in Tanooki, even if a different level is moved over onto that position? Could it be different than Reggie, though? PS, you joining the new forum...
  14. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Okay, so I think the three alternatives are: 1) Newer Super Mario Bros. Wii 2) New Super Mario Bros. Wii+ (no space between Wii and the +) 3) New Super Mario Bros. WiiMix (I believe WiiMix should be one word, without the dash, and with an upside down W for the capital M... not sure what the...
  15. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Done. Well, so far. Any other suggestions? I'm all ears.
  16. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    Well skawo's .flvs on his Photobucket page are a good start (easy to prt-scrn paused parts of them), but yeah there needs to be more of this. And I believe they will make GREAT use in the Level Design subforum at the new forum.
  17. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    You're re-raising a point that's already been discussed, however, it's a very good point nonetheless, of which we need to constantly remind ourselves. I think it comes down to this. 1) If we MUST use the same layouts, then that's a severe restriction on actual level design. Not only are world...
  18. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    What about a journey from Planet Mushroom to Planet Koopa, where World 8 in NSMBW is just one of Bowser's strongholds on Planet Mushroom, but not actually the home planet of the Koopas. World 1: "World 8" (escape from the end of NSMBW to the beginning of this game i.e. Yoshi's Island -- aimed...
  19. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    ^ Haha yeah, same, I got up at 3pm earlier today cos I was up so late last night. We appreciate it dude. This community is off to a rockin' start. For your "ordered" world idea, do you mean trying to go from "lowest" to "highest", or do you mean trying to connect the elements so that the final...
  20. RainbowIE

    Hacking NEWER Super Mario Bros. Wii

    = Nature of discussion forum justified! LOL. Yep, the idea has evolved to the logical conclusion. Good thinking on the P block thing. Now it just needs to be set in a different world/level altogether (I'm thinking either Ghost House/World or Piranha/Pipe World) whereby it's positioned in such a...
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