Recent releases of B9S have focused on stripping it down and improving boot times. Fasboot3DS is still more full featured, and if you want to use oepn_agb_firm is still the way to go. The lack of updates is really due to Fasboot3DS being "complete". Unless someone wants to add features, or...
This is my basically my only negative: all the levels are fairly easy, and there's almost no post-game. The final final challenge is the only post-game level, and it is hard, but not in a good way (it's way more gimmicky than other games final challenge level).
3D Land and 3D World had awesome...
The island area is a bit special. For the first few world you have to finish them in order before the next islands open up. Later in the game you can explore more openly (which I strongly recommend as there's a super useful badge that can be easily accessed at that point).
The most frustrating part was that the first time I cleared it, I missed the top of the flag, so I had to spend another 2 hours clearing again just to get the top of the flag.
The checkmark is added when you collect everything in a level, so there must still be something here. I've been searching for a few hours, and haven't found anything, so maybe a certain badge is needed. I noticed in another level that when there's a secret exit, it isn't shown on the list of...
It's possible just much more difficult. It would require essentially rewriting major parts of poke transporter. This isn't completely unprecedented: zaksabeast has a major patch to transporter that redirects the output to PKSM's bank instead of the official Pokemon Bank (link). Something like...
Yeah, it would have been awesome if they had added Gen 4 support to Transporter. Then you could use Bank/Transporter with Gen 1&2 (VC) and Gen 4-7. It also would have been nice if they had released Gen 3 VC, but I'm not too surprised they didn't.
You may have an easier time using the dream-radar-redirect script in PKSM to dynamically generate the patch for your save file.
This would be MUCH more difficult than the transporter redirect script that exists today. The Gen 5 patches are fairly straight forward as Transporter already know...
You only need to redump the SYSTEM partition (eMMC SYS GPP in Hekate), and have the game on your SD. Luckily, none of these pieces take very long to dump (only the USER partition is complicated).
There are three options to get streaming working:
NTR with 3GX Luma Fork:
Only works with New3DS, and NTR isn't really supported anymore.
Use this fork of Luma: https://github.com/Nanquitas/Luma3DS
Use BootNTRSelector to boot NTR: https://github.com/Nanquitas/BootNTR
HzMod:
Lower performance...
The default homepage is great. You get scene news, reviews, and recent content all right up top. It's great for keeping up on what's going on, and finding a conversation to join if you're interested. If you want to start on the forums, then just type gbatemp.net/forums instead of gbatemp.net...
As an update, v 1.1.3 added some form of symbol name obfuscation, so the header files no longer parse correctly at all. It's possible to massage it, but it takes a lot of work. Luckily, it's only some of the battle symbols, and not everything.
Hmm, not sure. "User NAND partition mounted" is actually a sucessful message, so I'm not sure where it's going wrong. There seems to be some bugs where settings changes don't work correctly. Try deleting the Tools directory containing the configuration and key cache and reruning the tool.
I've owned both iPhone and Androids over the years. Both are just as good, other than Apples higher price. I'm currently on Android, Samsung S21 I think, and very happy with it.