Viktor Kalvachev’s Blue Estate (PlayStation 4)
Official GBAtemp Review
Product Information:
- Release Date (NA): June 25, 2014
- Release Date (EU): June 26, 2014
- Release Date (JP): June 26, 2014
- Publisher: Focus Home Interactive
- Developer: HeSaw
- Genres: On rails FPS
Game Features:
Viktor Kalvachev’s Blue Estate made its way onto the PS Store last week seemingly out of nowhere and with little publicity, but in my opinion it is one of the more important recent releases on the PS4 to date. As a technical showcase of what the PS4's Dualshock 4 controller is capable of this little download only title really displays the versatility and potential of the DS4, as well as pretty much nailing the control template for any other on rails shooters we may see on the PS4 in the future.
Based on the comic book of the same name, Blue Estate is a shooter that doesn't take itself too seriously, full of pop culture references, witty one liners and ridiculous characters you certainly will not be bored as you play through the games story mode. Set in Los Angeles you play as two characters, the first is Tony Luciano, the vain hair obsessed son of a mob boss who has inadvertently gotten himself involved in a gang war with the Asian mafia. The second is Clarence, an ex Navy SEAL gun for hire who is only working to save his mothers home from foreclosure. Cue lots of humorous Italian and Asian mafia stereotypes, settings and situations, the developers HeSaw never miss a beat or fail to keep you entertained as you play. From a bra wearing Kim Jong-Il look alike gang boss who attacks at super speed, to John Woo parodies and even sewer based chihuahua cults the story in Blue Estate is a highly entertaining comic farce the whole way through which will not fail to put a smile on your face.
Of course a humorous and entertaining story can only get you so far and the meat of any shooter is in its shooting mechanics. For on the rails shooters especially the fluidity and accuracy of the control schemes is life and death, no pun intended. I alluded to the fact that Blue Estate was an important game as it is one of the first to truly show off how versatile the Dualshock 4 is. The motion tracking of the DS4's gyroscopic sensors is just as accurate and sensitive as a wiimotes, the added benefit of them being that you do not have to directly point the controller at the screen (although obviously that is the most natural way to play). However the downside of just using the DS4's gyroscopes is that the calibration drifts off frequently as you move the controller, and although there is no loss in accuracy you will find yourself needing to frequently recalibrate the DS4 in order to keep playing comfortably. Luckily HeSaw have made the calibration process for the controller a breeze, when you have positioned the controller at the middle of the screen (or where you want the middle to be) you simply tap L1 or up on the dpad and your crosshair centers itself.
As well as shooting with the R2 button the DS4's touchpad comes into use quite often throughout the game, with you quickly swiping to melee attack enemies, pick up items, open doors and flick the your hair out of your eyes. Your default weapon in game is the pistol which has unlimited ammunition but other more powerful weapon pick ups are available as you progress however their ammunition is limited. And of course being a rail shooter there are strategically placed explosive barrels and bombs that can take out multiple enemies in one go. The game also makes use of a cover mechanic at times which lets you pop into cover and reload safely while enemies shoot at and slowly erode your cover. Other interesting mechanics of note is the slow motion power up that you can shoot which activates a brief period of bullet time, and a yellow reticule which appears over the next enemy that is about to shoot you which allows you to strategically select your next target.
However as entertaining and as fun as Blue Estate is it is by no means perfect. Outside of the story levels there is nothing to draw you back to the game, and the levels themselves are extremely short. You can complete each one in about 20 minutes and there are only seven to chose from so at best you will see everything the game has to offer in about three hours. Of course you could always play the harder difficulties or aim to increase your rank on the online leaderboards, but the lack of game modes really is a shame as the game is so fun and charming you will want it to engage you much more. But despite that and considering it is a download only title that costs less than half the price of a regular game this can be forgiven to a degree and the overall score wont be that affected by it.
Verdict
- No need for any peripherals
- Entertaining humor and great art style
- Makes good use of the PS4 controllers features
- Needs frequent recalibration of the controller
- Rather short
- Could have done with more game modes
- More weapon variety would have added a lot to the game
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