Cybernatus
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  • Hi, I fixed the problem running loadiine in pal consoles by just getting the hblk mp4 and changing the homebrew launcher path to the loadiine one via am hex editor. Just open the mp4 with an hex editor and change homebrew_launcher/homebrew_launcher.elf to loadiine_gx2/loadiine_gx2.elf. As for now works but it cannot go back to mii maker with the home button.
    Cybernatus
    Cybernatus
    Well, that looks very interesting =3
    Thanks for the tip, I'll perform some tests about it later on tonight and see if it can be a valuable substitution for the actual one (And maybe fix this home button, who knows :o)
    Cybernatus
    Cybernatus
    Damn it, I've passed the past hour making sure I didn't mess anything regarding your instructions but it cruely won't gonna work at all. Tried multiple ways but always ends with a freeze on my side. Thus, may I ask you to send me your corrected Loadiine version based on the HBL one? You'll be credited for it on Loadiine.ovh of course, if you accept.
    Hey, thanks for the amasing website! It's so useful because my Wii U doesn't want to load the exploits...
    I just have a little request; could you add ddd to the website (https://gbatemp.net/threads/ddd-wiiu-title-dumper.418492/) because as I said earlier, my Wii U doesn't want to load my hosted exploits. Thanks in advance, and keep up the good work!
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    Cybernatus
    Cybernatus
    Hello Kazouz and thanks for your kind words ^^
    DDD is currently available as HBL compatible only, what means it can be launched from there without the need of a specific web payload. To do so, download DDD from here : https://github.com/dimok789/ddd/releases . Put its content into your SD card, then launch HBL through loadiine.ovh and DDD will show up on your screen, ready to be used! :3
    Hello! Would it be possible to have Saviine as part of loadiine.ovh? TBH, I don't know if there's a 5.5.X one compiled lol.
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    Cybernatus
    Cybernatus
    Hello Nevermode, for 5.5.* users Saviine deloppers has decided to port their program into HBL. What means you'll need to compile the .ELF from here : https://github.com/Maschell/saviine Then put it on your SD cards as SD:/wiiu/apps/Saviine/ . After what you'll be able to launch it via HBL :3
    Cyber you are amazing <3 your hosting has 100% boot rate and finally has TCPGecko that actually works!!!! Luv u <3
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    Hi, Cybernatus!

    I use your website as my main launcher because it's amazing, 100% boot rate. I was wondering if you could add SDCafiine to it since Its the only main homebrew left and all the other options are extremely unstable (barely even an alternative). Thank You:

    -EstPC13
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    EstPC13
    EstPC13
    It works!!!!! Tested twice (not 10 times but hey, it's something)
    EstPC13
    Cybernatus
    Cybernatus
    Allright, so the good news is that the payload is working fine. The bad one is that I'll have to change my SD card as soon as possible xD
    Thanks a lot for your test, I'll now push SDCafiine on the gate, it should be available in 5 minutes or so ^^
    Hello, Cybernatus!

    I have a suggestion for loadiine.ovh. I was wondering if there was a way you could add PyGecko/TCP Gecko to the list of apps. With your website, I have had no fail rates booting the kernel exploit and other applications. I really want to hack/mod games. I can never get it to boot without crashing all the time.

    - Swinky
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    S
    Swinky
    You are amazing, bro <3

    Thank you for adding it. I will have some free time tomorrow so I am going to test it out. Will give feedback :3
    S
    Swinky
    It works perfectly. Was able to modify the memory in Bayonetta 2.

    Thank you!
    Cybernatus
    Cybernatus
    Nice! Glad it serves you well then ^^
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Cybernatus

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