Thinking about making my own game engine and moving away from Unreal. It has a lot of good features but the majority of it is useless to me and has a ton of overhead.
Giving out testing keys on Steam (no weird URLs or anything required, I just DM a key) for my latest PsyShiftX CPP build. Currently only targeting Windows, but the Linux and Android builds are available if people really need them.
Finally back in the Switch scene, spun a new repo to work on coldboot CFW. Probably going to be a minute as I finish up my research on the G998U1's bootloader > v3.
2. KNOX does not fuck around. Having a very hard time breaking in to the bootloader of the S21 Ultra 5G (G998U1).
3. Hacking of the PS4 for a cold boot exploit is underway. SAMU not nice.
4. Got myself a new Weller soldering iron. The thing heats up in literally 6 seconds. It's absurd.
So multiple things.
1. If you're a Rust developer: ffs stop using system libraries. The whole point of cargo is so that everything including dependencies can be done in one shot. No one wants to fiddle with specific system packages.
The discord bot is a tunnel in/out to your system, that code is likely not reviewed by anyone (unlike SSH, which is popular enough to have so many publishes CVEs), neither is your MFA setup. Anyone at Discord has access to your systems, which are at least as vulnerable as Discord itself. Idk what "security context" you're running your bot under (I assume that means selinux and not a container or other sandbox), but if you're using it as you said (backup for when ssh/VPN break), then you clearly need to give it access to some admin resources at least, otherwise it wouldn't be very useful

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