Hey everyone! I’m interested in using AI to help with game decompilation for Nintendo 3DS, Wii U, and Switch games, and I’m wondering what tools and setup I would need to get started.
I want to use AI to help analyze game code, identify functions, understand assembly, recreate source code, and hopefully speed up the process of matching the original game's behavior.
A few questions:
Any recommendations for AI models, tools, tutorials, or beginner-friendly workflows would be appreciated. Thanks!
I want to use AI to help analyze game code, identify functions, understand assembly, recreate source code, and hopefully speed up the process of matching the original game's behavior.
A few questions:
- Which AI tools or coding models are best for decompilation and reverse engineering?
- Would tools like Claude, ChatGPT, or local coding models be useful for this?
- What PC specs would I need, especially if I want to run AI models locally?
- What reverse-engineering tools should I use alongside AI, such as Ghidra or IDA?
- Which programming languages and assembly architectures should I learn?
- Can AI realistically help decompile games for all three platforms, or are some much harder than others?
- Are there existing AI-assisted decompilation projects or workflows I should look into?
- Would it be better to start with a small game or an existing decompilation project?
Any recommendations for AI models, tools, tutorials, or beginner-friendly workflows would be appreciated. Thanks!






