Hello everyone!
I'd like to share with you my first project a native Nintendo 3DS port of Oddworld: Abe's Exoddus, built on top of the open-source R.E.L.I.V.E decompilation nproject using libctru and devkitARM.
The game was tested on my Old 3DSXL.
The bottom screen acts as in-game status monitors that shows the number of Mudokons you have rescued.
Installation Instructions:
Controls for Game speak:
L + Y - "Hello"
L + X - "Follow Me"
L + A - "Wait"
L + B - "Work"
SELECT + Y - "Anger"
SELECT + X - "All Ya"
SELECT + A - "Sympathy"
SELECT + B - "Stop It"
SELECT + R - Quick Save
SELECT + L - Quick Load
Thanks R.E.L.I.V.E. Team for reverse - engineering the original Abe's Oddysee/Exoddus engine!
I'd like to share with you my first project a native Nintendo 3DS port of Oddworld: Abe's Exoddus, built on top of the open-source R.E.L.I.V.E decompilation nproject using libctru and devkitARM.
The game was tested on my Old 3DSXL.
The bottom screen acts as in-game status monitors that shows the number of Mudokons you have rescued.
Installation Instructions:
- Create the directory sdmc:/3ds/relive/ on your 3DS SC card/
- Copy your original PC Oddworld: Abe's Exoddus data files into sdmc:/3ds/relive/
- All .lvl files(ba.lvl, bm.lvl, br.lvl, bw.lvl, cr.lvl, fd.lvl, mi.lvl, ne.lvl, pv.lvl, sb.lvl, st.lvl, sv.lvl)
- All .ddv video files
- sounds.dat
- Copy relive.3dsx into sdmc:/3ds/relive/relive.3dsx
- Open Homebrew Launcher and run relive
Controls for Game speak:
L + Y - "Hello"
L + X - "Follow Me"
L + A - "Wait"
L + B - "Work"
SELECT + Y - "Anger"
SELECT + X - "All Ya"
SELECT + A - "Sympathy"
SELECT + B - "Stop It"
SELECT + R - Quick Save
SELECT + L - Quick Load
Thanks R.E.L.I.V.E. Team for reverse - engineering the original Abe's Oddysee/Exoddus engine!







