Your recomps are accelerating the crackdown on private ownership

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linkenski

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We see more and more that Claude is being used to decompile left and right, and Nintendo is just one threat against it but seen from any corporation's POV you're taking away the opportunities they had to keep their source code and make more releases in the future, and keep their business going steady.

The result of people recompiling shit left and right is that corporations are banding together and going to their government with lobbying and lawsuits, because this isn't sustainable for them. Long-term that accelerates the thing that's already happening where datacenter owners and the government is hoarding computer components and slowly eroding the rights to even own hardware privately.

Sure, it's really impressive I can now play this, that and the other on my Switch natively, but seriously, you are contributing to the ruination of the entire scene by doing this. Stop yourselves!
 
I feel that in the past, only a very small number of people had the skills to decompile games, and a lot of projects required massive time investment, sometimes even making them basically impossible to complete.

AI decompilation is a different development path, it’s not just a simple replacement or downgraded version of traditional manual decompilation. It turns things that only a few people could master, which might take years or could be basically impossible, into something more people can try out. This positive impact shouldn’t be completely ignored.

At the same time, AI does have a lot of issues, and It needs to be regulated, to draw clear boundaries with traditional communities, and to respect each other.

You're basically equating technical disagreements within the community to big companies suppressing people and infringing on hardware ownership, which is going too far.
 
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you're taking away the opportunities they had to keep their source code and make more releases in the future
:rofl2: Good luck with games that relied on multiple licenses that expired and would cost now more to renew them than getting them back then. Or for games that have so ambiguous licensing situation that it's impossible to release it again.
 
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:rofl2: Good luck with games that relied on multiple licenses that expired and would cost now more to renew them than getting them back then. Or for games that have so ambiguous licensing situation that it's impossible to release it again.
Or for games whose source code is completely lost.
 
This has to be satire ...

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I'm gonna say this as kindly as I can: get bent.

Your core premise of "YoU mAkE tOo MaNy PoRtS iS bAd" is based solely on conjecture.
You're taking away the opportunities they had to keep their source code and make more releases in the future and keep their business going steady.
Yeah, because the companies have been chomping at the bit to remake/re-release older games :mellow:. It's estimated that over 90% of games released prior to the year 2000 do not have available source code (meaning even the producer could not re-release the material if they wanted to).

"All those moments will be lost in time, like tears in rain." - Bladerunner

Nintendo is one of the worst offenders. They love to leave games abandoned on decades old consoles, never to be seen or heard from again...until someone in the community starts working on it, then they run in waving their hands "nah, we got this!" and sending C&D's; see AM2R.
The result of people recompiling shit left and right is that corporations are banding together and going to their government with lobbying and lawsuits, because this isn't sustainable for them.
I am assuming since you're here making random claims that literally no one has heard about, you have some kind of proof? Some reporting perhaps? Filings? Anything? I thought not. You're speaking out of your ass.
Long-term that accelerates the thing that's already happening where datacenter owners and the government is hoarding computer components and slowly eroding the rights to even own hardware privately.
Even if all the lobbying and lawsuits were actually happening, where is your proof that this is driving more hardware consumption? More conjecture, more head up ass.
Sure, it's really impressive I can now play this, that and the other on my Switch natively, but seriously, you are contributing to the ruination of the entire scene by doing this. Stop yourselves!
There's someone like you every generation. "Don't make emulators! The companies won't support their back catalog!" They already don't. "Don't make custom VC injections! Nintendo will stop bringing games forward!" And stop making $5-$12 a pop? That'll show us? And it didn't happen, btw. Over 300 games were released for VC on Wii U. It's nowhere near enough, but it's not nothing.

For all your fear mongering, you didn't really say anything of substance. You just popped in here, dumped your verbal diarrhea, and ran off. This isn't a place for hot takes.
 
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I hardly see the difference between decompilations and emulators. The only difference is that the former isn't constrained by the hardware limits of the latter. Both are equally "harmful" to these corporations and yet despite Nintendo's best efforts, they've never been able to make emulation illegal and they never will.

If anything, this just means Nintendo needs to stop this insistence of hardware exclusivity and put their shit on PC finally. I guarantee you way more people would be willing to buy an official PC release over a fanmade decomp, as long as it had the same level of quality and potential for mods. We literally saw this with Sonic Origins, where people went to that release in droves even though the mobile ports had been decompiled and ported years prior. It's the same story as before: companies need to stop hoarding their IPs and sell these damn games they're sitting on.
 
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Well, I could see this end up with a future of cloud-based gaming. Can't go pushing recomps of newer games if the data is never made available.
Ding ding ding. this is exactly what I'm afraid of. I won't say "I fear" because it's literally going to happen, and you can see little steps taken towards it already.

The stuff we use right now won't stay as open or available forever. As it is a lot of what we have right now is a result of the 500 billion dollar trump deal to make "No regulations on AI for 10 years", and other countries only midlly pushing against it with half-baked anti-AI laws.

Once that changes in the US it'll change rapidly everywhere, and then the way we use these things is going to put everybody in legal deep water, and then the best "solution"to that is to make cloud services available, but personal compute unavailable. Same with the RAM crisis. That isn't something that's just temporarily deprioritized until we all wait for it to get back to normal. That is something that is going away entirely.
 
Ding ding ding. this is exactly what I'm afraid of. I won't say "I fear" because it's literally going to happen, and you can see little steps taken towards it already.

The stuff we use right now won't stay as open or available forever. As it is a lot of what we have right now is a result of the 500 billion dollar trump deal to make "No regulations on AI for 10 years", and other countries only midlly pushing against it with half-baked anti-AI laws.

Once that changes in the US it'll change rapidly everywhere, and then the way we use these things is going to put everybody in legal deep water, and then the best "solution"to that is to make cloud services available, but personal compute unavailable. Same with the RAM crisis. That isn't something that's just temporarily deprioritized until we all wait for it to get back to normal. That is something that is going away entirely.
And your response to this is not to encourage heavy boycott and riot action when it happens, but to shame people for not bending over for Big Tech? You have your priorities mixed up on who the enemy is.

By 2036, there will be billions of video games out there that you can play. Even if companies do go streaming-only, so what? You will have billions of video games at your fingertips. You could play every video game for just 5 minutes every waking moment of your life and not even come close to touching even half of them. If it ever gets to the point where you can't play new games without the cloud, then you'll still be ok. And companies will eventually realize that that isn't sustainable.
 

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