Emulation Emulator Dolphin - GC/Wii Emulator - Switch Port

  • Thread starter Thread starter Nagaa
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The current build i would, but in future should be ironed out since open source. They said its not full-speed anyway, but OCing will brute force performance.
And i like Dekos caching/shader building more than Tico for first time boot but performance even after shaders built isnt as good yet at stock handheld clocks.

At stock handheld clocks and shaders built, with Tico and the 3rd level Mario 3D land which always lagged on Deko runs buttery smooth in Tico.
Performance suffers in level since Vertical oriented level so lot of stuff loaded into player POV.

I havent tested the Fork Raikopon
I still would not add it to that list. My experience with Dekopon has been the complete opposite of yours. The majority of the games I have tried run at full speed in handheld mode without an over clock & the ones that aren't running at full speed are only 2-3 fps away from being full speed. The only issue I really notice is stutter from shader compilation. It works so well in handheld mode without an over clock that I've not even bothered updating to the most recent build.
 
Theres a new update for it from hour ago, so im gonna retest it. Also has in app updater which is cool.

I asked Dekopon dev if the in-app updater code is possible to implement into Nagas ports of Dolphin or Nethersx2 since open source, idk specifics on emulators but would be nice.

Attached is Dekopon Dev response
 

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