What exactly do you mean by “seasonal events”? Please give a few specific examples, including the event names, quests or duties, and the seasonal items you were able to get. I’d also like to know exactly how you used Welcome Vanellope with those events. Did you track an event quest and then enable the code? Which objective did it complete, and what became available afterward?The welcome vanelope code used to open up the ability to do seasonal events & get the different seasonal items offline prior to 1.24.1, but once I obtain vanelope, I don't get access to the seasonal events anymore. Switch still says I need to go online. I never go online on my switch, so events wouldn't have ever worked because I connected to the Internet. Is this something that can be fixed in the code again, or is this something I need to keep tinkering with to figure out what is wrong? I'm not opposed to that. Just wondering if you had any ideas about it.
I also have some issues with the pick up to max code. I realize that the issue could be that the code is making the game panic because it knows there are too many items in play, but after about 5 minutes of picking up to max the various things I don't already have (but only 1 stack of each items I don't already have to put in my storage) I can no longer drop to pick the stack back up, sell them, or pick up newly mined, or harvested items if it happens when I'm doing that stuff. Once game is restarted, it's normal again for a little while. I do even try dropping the max stacks and picking them up again normally so that game recognizes I did pick up 50 or 99 items, but that doesn't always work for very long either before I can no longer drop anything again. Have you ever experienced this? it's hard to explain what's going on, so I hope you understand without too much confusion.
Neither of the issues bother me. I just thought it was weird to have these happenings. I think the item issue could mostly be something to do with that limit in game. Some sort of overflow.... It has been happening for quite a while. For the events not opening up offline when vanelope comes to the village, I've started searching for differences in old & new saves.
The code only force-completes certain objectives in the currently tracked mission: opening a specific menu, or submitting a DreamSnaps entry. It doesn’t directly unlock events, so I wasn’t aware it had ever affected seasonal content.
As far as I know, the limited-time features that actually require an online connection are Star Paths and DreamSnaps. Most other seasonal events can be accessed by changing the system date. However, if you already obtained their rewards with a GetAll code, the related event quests may no longer appear. Anyone who wants to play those events normally should avoid using GetAll codes too early.
I also checked R PickupToMax. It uses the game’s own stack limit and normal AddItem processing, so I don’t see an overflow or obvious problem in the code itself. DDV can lose sync between the inventory, UI, and field objects on Switch even without cheats, which can prevent picking up, dropping, or selling until the game is restarted. PickupToMax may make it happen sooner, but it doesn’t appear to directly corrupt the inventory.






