You should play VirtualBoy on it. I have to suffer with anaglyph glasses.i own a 3d tv i got to watch 3d chalenge gameplay on it
Didn't follow that one recently. What's the current state of it? Did you play around with it?You should play VirtualBoy on it.
wait a minute i got a 3d tv and never new that there was a way to play virtualboy and actuallly get the 3d functionality out of if. thats an amazing thing that might make me play my 3d tv for hours now. thanks for sending me down the rabbit hole lol.You should play VirtualBoy on it. I have to suffer with anaglyph glasses.
It works, but has issues as it's still early dev. Like, the one game I wanted to play is Wario Land, but it has a bug preventing me from moving Wario. So your mileage may vary game to game.Didn't follow that one recently. What's the current state of it? Did you play around with it?
Well to be fair you could have done that with any RetroArch setup on your TV already as the Libretro Virtual Boy core allows for different display modes including SBS.wait a minute i got a 3d tv and never new that there was a way to play virtualboy and actuallly get the 3d functionality out of if. thats an amazing thing that might make me play my 3d tv for hours now. thanks for sending me down the rabbit hole lol.
There's a "Red Dragon" emulator for 3DS that plays VirtualBoy in 3D as well, worth checking out if you own a 3DS.wait a minute i got a 3d tv and never new that there was a way to play virtualboy and actuallly get the 3d functionality out of if. thats an amazing thing that might make me play my 3d tv for hours now. thanks for sending me down the rabbit hole lol.
*Red ViperThere's a "Red Dragon" emulator for 3DS that plays VirtualBoy in 3D as well, worth checking out if you own a 3DS.
i play vb on my 2ds lolYou should play VirtualBoy on it. I have to suffer with anaglyph glasses.
Yeah and it's super stable now.There's a "Red Dragon" emulator for 3DS that plays VirtualBoy in 3D as well, worth checking out if you own a 3DS.
I just had one of my 3 MiSTer systems not want to connect to Wi-Fi, and no matter what I tried, it just refused to connect.Yeah and it's super stable now.
I consider this by far the best option to play 3DS games these days. And there are a few gems that you should not miss out.
However I'd also give the library another shot if they run with SBS 3D on the MiSTer. But I'll patiently wait for that to become stable.
I wrote in an earlier comment that I can't deny that there is a certain DIY aspect to it but setting it up is not too much harder than setting up any Chinese retro emulation handheld.I just went down a rabbit hole about how it worked and it's truly impressive. I had heard of it back in the day without paying too much attention but now I know why it got so much attention. I'm not a fan of the DIY aspect as it seems tedious but I can see the appeal for tinkerers. But I also know why it might be necessary: Mother 3 on GBA. I couldn't beat the first boss using an emulator because of latency.
I know what you mean.Interesting thread. From the software emulation side (which is the approach I use in my own hardware project), the comparison with FPGA always feels more like "different goals" than "which one is better."
With FPGA you get real hardware-level timing, without the abstraction layer that any software emulator carries. That's irreplaceable for systems where timing is critical (classic Arcade, some SNES/Genesis edge cases).
But once you want to cover a wide catalog (in my case I'm targeting 135 platforms), FPGA becomes unfeasible from a development standpoint — every FPGA core is basically its own engineering project. That's where software with good cores (RetroArch and standalones) wins on coverage, even if you lose that last % of accuracy.
In the end it's been a matter of priorities for me: system coverage and accessible hardware cost, versus absolute precision on a handful of systems. Do you guys lean more toward precision (MiSTer) or catalog coverage when picking a solution?
