[NEW] Wii U NDS Injection Compatibility List

  • Thread starter Thread starter NecroNova
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just finished injecting nintendogs duckshund and friends, the used base is NSMBDS US, it has really minor graphical issues during cutscenes (such as the one where you switch screens to pet the dog), but it works really well, saving also works, i didnt try selecting the shutdown option tho
edit: forgot to specify that the microphone also works
 
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Can anyone please check if they got Solatorobo: Red the Hunter working? For me it freezes on a white screen when booting the game. WHAT A SHAME. This is one of the coolest games on DS.
 
I saw that Kirby Superstar Ultra has 100% compatiblity, which base would I use for that game? and which one for Animal Crossing WIld World? (I'm trying to remove the dark filter)
 
Nintendogs seems to work fully with mic & no graphical bugs by injecting into Spirit Tracks, rendering scale 2 and packed into WUP installable. Tested with Dachshund version

(The GBATemp wiki account creation is broken, so I'm just going to post this here I guess.)
 
Tell me when you've solved the invisible ink puzzle with your Wii U pad.
Internet says there are two ways to do this:

To solve the invisible ink puzzle in Hotel Dusk: Room 215, use the black light (found in the storage room locker) on the letter. If you missed the black light, bypass the item entirely by tilting your Nintendo DS screen to extremes to reveal the hidden number.

I'm guessing, you're saying the Wii U GamePad being tilted at an extreme angle doesn't reveal the hidden code like tilting the DS screen does due to differences in the screens. BUT, it sounds like if you just get the black light within the game, then you wont have to even bother with the extreme tilting anyway.
 
Internet says there are two ways to do this:

To solve the invisible ink puzzle in Hotel Dusk: Room 215, use the black light (found in the storage room locker) on the letter. If you missed the black light, bypass the item entirely by tilting your Nintendo DS screen to extremes to reveal the hidden number.

I'm guessing, you're saying the Wii U GamePad being tilted at an extreme angle doesn't reveal the hidden code like tilting the DS screen does due to differences in the screens. BUT, it sounds like if you just get the black light within the game, then you wont have to even bother with the extreme tilting anyway.
Yeah. Wii U and 3DS screens don't have the same viewing angle issues as the DS screen, and they have wider colourspace. When I got here on 3DS I literally couldn't see the ink no matter how I tilted the screen.
 

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