I made a small tool that finds the color mapping for a NES RPX and replaces it with FireBrandX's composite direct palette. By default, the colors are really dark and kinda drab.
You'll need a decompressed RPX.
before:
after:
Repo:
https://github.com/luckcapsule128/RPXColor
To do it yourself, search for hex string in the RPX:
4A4A4AFF00006AFF080062FF29005AFF41004AFF4A0000FF410000FF291000FF182900FF003110FF003100FF002910FF002041FF000000FF000000FF000000FF737373FF003183FF3100ACFF4A0094FF62007BFF6A0039FF6A2000FF5A3100FF414A00FF185A00FF105A00FF005A31FF004A5AFF101010FF000000FF000000FFACACACFF4A73B4FF625AD5FF8352E6FFA452ACFFAC4A83FFB4624AFF947331FF7B7329FF5A8300FF398B31FF318B5AFF398B8BFF393939FF000000FF000000FFB4B4B4FF8B9CB4FF8B8BACFF9C8BBDFFA483BDFFAC8B9CFFAC948BFF9C8B7BFF9C9C73FF94A47BFF83A47BFF7B9C83FF73948BFF8B8B8BFF000000FF000000FF
and replace it however you like using RGBA8 color format.
Big Thanks:
@SunkenSkunk (https://gbatemp.net/threads/possible-to-disable-the-wiis-de-flicker-filter.477163/post-9513875)
FireBrandX
Cemu team
You'll need a decompressed RPX.
before:
after:
Repo:
https://github.com/luckcapsule128/RPXColor
To do it yourself, search for hex string in the RPX:
4A4A4AFF00006AFF080062FF29005AFF41004AFF4A0000FF410000FF291000FF182900FF003110FF003100FF002910FF002041FF000000FF000000FF000000FF737373FF003183FF3100ACFF4A0094FF62007BFF6A0039FF6A2000FF5A3100FF414A00FF185A00FF105A00FF005A31FF004A5AFF101010FF000000FF000000FFACACACFF4A73B4FF625AD5FF8352E6FFA452ACFFAC4A83FFB4624AFF947331FF7B7329FF5A8300FF398B31FF318B5AFF398B8BFF393939FF000000FF000000FFB4B4B4FF8B9CB4FF8B8BACFF9C8BBDFFA483BDFFAC8B9CFFAC948BFF9C8B7BFF9C9C73FF94A47BFF83A47BFF7B9C83FF73948BFF8B8B8BFF000000FF000000FF
and replace it however you like using RGBA8 color format.
Big Thanks:
@SunkenSkunk (https://gbatemp.net/threads/possible-to-disable-the-wiis-de-flicker-filter.477163/post-9513875)
FireBrandX
Cemu team









