How bad is 20.0.0+ firmware's consequence of "14MB from the applet pool, down from 40MB"?

This would be great!
I heard it was included with Kefir but I don't use that so I don't know if it's true or how well it works. UPDATE: Actually I just looked at the release notes on their github and a couple releases specifically mention it. Still don't know how well it works though.
 
Last edited by SuffahBish,
  • Like
Reactions: Blythe93
Although it would probably heaps of reverse engineering, i'd be interesting to get an explanation why there has been such a decrease in available memory over recent firmware revisions.
 
Although it would probably heaps of reverse engineering, i'd be interesting to get an explanation why there has been such a decrease in available memory over recent firmware revisions.
prolly to give more memory for actual games. that what Vita did in latest FW updates
 
I heard it was included with Kefir but I don't use that so I don't know if it's true or how well it works. UPDATE: Actually I just looked at the release notes on their github and a couple releases specifically mention it. Still don't know how well it works though.
you can use the memory kit package from ultrahand to edit the memory its pretty simple to use make sure you read the wiki beforehand!
 
you can use the memory kit package from ultrahand to edit the memory its pretty simple to use make sure you read the wiki beforehand!
Does anyone have experience with this?
This look like a hassle. I'll just stick to 19.0.1 so I can keep my BOTW/TOTK mods. There aren't many good games left to be released and the only newer game I couldn't get working was Scott Pilgrim EX.
 
How do you mean their memory is taken over? Games themselves should be unaffected as long as you're not using mods or too many sysmodules?
Yeah from fw 20, where they had 40mb to play with, it’s now at around 14mb. So hopefully certain sysmodules can be updated to let things run better. Check the atmosphere github
 
Does anyone have experience with this?
This look like a hassle. I'll just stick to 19.0.1 so I can keep my BOTW/TOTK mods. There aren't many good games left to be released and the only newer game I couldn't get working was Scott Pilgrim EX.
I also had to update for Double Dragon Revive as far as beat em ups go
 
Seems like that hasn't been updated for the latest firmwares. But the Kefir hack has been.
I switched over to Kefir to try it and it definitely works. You can toggle the 40MB fix in the Uberhand overlay. Homebrew that hasn't been updated or patched works perfectly on 21.2 with the fix enabled.
 
Yeah from fw 20, where they had 40mb to play with, it’s now at around 14mb. So hopefully certain sysmodules can be updated to let things run better. Check the atmosphere github
I got that part already: there's less space for mods and custom sysmodules. But the part that I didn't get was the claim about the actual videogames themselves (no mods or anything) running worse because of this. That part didn't make sense to me. But for the time being I'm assuming I can still do the things I've always done even with 16MB instead of 40MB.
 
putting my tinfoil hat on..
maybe it would be like those ios updates where they deliberately make the switch slower
so when they release switch 2 they will say sw2 is faster than sw1
 

Site & Scene News

Popular threads in this forum