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Nintendo SWITCH Cheat Codes Download
Nintendo SWITCH Cheat Codes Download

DRAGON BALL: Sparking! ZERO 2.0.73/2.0.74/2.0.75/2.0.76 TID: 010035F022078000

  • Thread starter Thread starter Az91
  • Start date Start date
  • Views Views 7,252
  • Replies Replies 98
  • Likes Likes 38
Got a huge list of Graphics code from a site I frequent on for version 2.0.73 of the game, and im not even sure who to credit since I cant get a name of the user behind these graphics tweak codes, not sure if these could be updated to 2.0.74, I still haven't updated my game was because of these codes:yay:

Can't seem to find these codes here on the forum

[30 FPS]
580F0000 099F5FE8
680F0000 420551EC 420551EC
580F0000 098EA2E8
680F0000 00000002 00000002
580F0000 09238B68
680F0000 00000000 00000000
580F0000 09A2FFF0
680F0000 41F00000 41F00000
580F0000 098FBEC8
680F0000 00000001 00000001
[60 FPS]
580F0000 099F5FE8
680F0000 41855555 41855555
580F0000 098EA2E8
680F0000 00000001 00000001
580F0000 09238B68
680F0000 00000000 00000000
580F0000 09A2FFF0
680F0000 00000000 00000000
580F0000 098FBEC8
680F0000 00000001 00000001
[Default Disable DRS]
580F0000 09A2FFA8
680F0000 00000000 00000000
[Enable DRS]
580F0000 09A2FFA8
680F0000 00000002 00000002
[Default DR Target 30 FPS]
580F0000 099F5FE8
680F0000 420551EC 420551EC
[DR Target 45 FPS]
580F0000 099F5FE8
680F0000 41B1C28F 41B1C28F
[DR Target 60 FPS]
580F0000 099F5FE8
680F0000 41855555 41855555
[RRS 50%]
580F0000 09A049B0
680F0000 42480000 42480000
[RRS 66.66%]
580F0000 09A049B0
680F0000 42855555 42855555
[RRS 70%]
580F0000 09A049B0
680F0000 428E38E4 428E38E4
[RRS 71.11%]
580F0000 09A049B0
680F0000 428E38E4 428E38E4
[RRS 75%]
580F0000 09A049B0
680F0000 42960000 42960000
[RRS 83.33%]
580F0000 09A049B0
680F0000 42A6A8F6 42A6A8F6
[RRS 85%]
580F0000 09A049B0
680F0000 42AA0000 42AA0000
[RRS 90%]
580F0000 09A049B0
680F0000 42B40000 42B40000
[RRS 100%]
580F0000 09A049B0
680F0000 42C80000 42C80000
[RRS 125%]
580F0000 09A049B0
680F0000 42FA0000 42FA0000
[2nd Render Resolution 50%]
580F0000 099FD888
680F0000 42480000 42480000
[2nd Render Resolution 75%]
580F0000 099FD888
680F0000 42960000 42960000
[2nd Render Resolution 100%]
580F0000 099FD888
680F0000 42C80000 42C80000
[2nd Render Resolution MAX]
580F0000 099FD888
680F0000 00000000 00000000
[Filtering Type-0 (Nearest)]
580F0000 0997D470
680F0000 00000000 00000000
[Filtering Type-1 (Simple Bilinear)]
580F0000 0997D470
680F0000 00000001 00000001
[Default Filtering Type-2 (Directional Blur)]
580F0000 0997D470
680F0000 00000002 00000002
[Filtering Type-3 (Catmull-Rom)]
580F0000 0997D470
680F0000 00000003 00000003
[Filtering Type-4 (Lanczos 3)]
580F0000 0997D470
680F0000 00000004 00000004
[Filtering Type-5 (Gaussian)]
580F0000 0997D470
680F0000 00000005 00000005
[Adaptive Exposure Off]
580F0000 09238D60
680F0000 00000000 00000000
[Adaptive Exposure On]
580F0000 09238D60
680F0000 00000001 00000001
[Default Film Grain Off]
580F0000 09238DA8
680F0000 00000000 00000000
[Film Grain On]
580F0000 09238DA8
680F0000 00000001 00000001
[Vignette Off]
580F0000 09A26298
680F0000 00000000 00000000
[Default Vignette On]
580F0000 09A26298
680F0000 00000002 00000002
[Default Depth of Field Off]
580F0000 092389D0
680F0000 00000000 00000000
[Depth of Field On]
580F0000 092389D0
680F0000 00000001 00000001
[Default Chromatic Aberration Off]
580F0000 092388F8
680F0000 00000000 00000000
[Chromatic Aberration On]
580F0000 092388F8
680F0000 00000001 00000001
[Default Lens Flare Off]
580F0000 0997D098
680F0000 00000000 00000000
[Lens Flare On]
580F0000 0997D098
680F0000 00000001 00000001
[Sky Lighting Quality Off]
580F0000 09238FD0
680F0000 00000000 00000000
[Default Sky Lighting Quality On]
580F0000 09238FD0
680F0000 00000001 00000001
[Image Sharpening Off]
580F0000 0997D398
680F0000 00000000 00000000
[Image Sharpening 0.5x]
580F0000 0997D398
680F0000 3F000000 3F000000
[Image Sharpening 1x]
580F0000 0997D398
680F0000 3F800000 3F800000
[Foliage Off]
580F0000 099FF0C0
680F0000 00000000 00000000
[Foliage On]
580F0000 099FF0C0
680F0000 3F800000 3F800000
[Default Motion Blur Off]
580F0000 09238958
680F0000 00000000 00000000
[Motion Blur On]
580F0000 09238958
680F0000 00000001 00000001
[AA Method OFF]
580F0000 09A261F0
680F0000 00000000 00000000
[AA Method FXAA]
580F0000 09A261F0
680F0000 00000001 00000001
[Default AA Method TAA]
580F0000 09A261F0
680F0000 00000002 00000002
[Disable TAAU]
580F0000 09A261F0
680F0000 00000001 00000001
580F0000 09A26328
680F0000 00000000 00000000
580F0000 09981480
680F0000 00000000 00000000
580F0000 099814E0
680F0000 00000000 00000000
[Enable TAAU]
580F0000 09A261F0
680F0000 00000002 00000002
580F0000 09A26328
680F0000 00000001 00000001
580F0000 09981480
680F0000 00000002 00000002
580F0000 099814E0
680F0000 00000001 00000001
[Disable TAAU (Sharper Experimental)]
580F0000 09A261F0
680F0000 00000001 00000001
580F0000 09A26328
680F0000 00000000 00000000
580F0000 09981480
680F0000 00000000 00000000
580F0000 099814E0
680F0000 00000000 00000000
[Enable TAAU (Sharper Experimental)]
580F0000 09A261F0
680F0000 00000002 00000002
580F0000 09A26328
680F0000 00000001 00000001
580F0000 099814E0
680F0000 00000001 00000001
580F0000 09981480
680F0000 00000002 00000002
580F0000 09981468
680F0000 3E99999A 3E99999A
580F0000 0998D3D8
680F0000 00000002 00000002
580F0000 09981438
680F0000 00000001 00000001
[MSAA Disabled (Temporal AA Enabled)]
580F0000 0998D390
680F0000 00000000 00000000
[MSAA Disabled]
580F0000 0998D390
680F0000 00000001 00000001
580F0000 09238AC0
680F0000 00000001 00000001
[MSAA 2x]
580F0000 0998D390
680F0000 00000002 00000002
580F0000 09238AC0
680F0000 00000002 00000002
[Default MSAA 4x]
580F0000 0998D390
680F0000 00000004 00000004
580F0000 09238AC0
680F0000 00000004 00000004
[MSAA 8x]
580F0000 0998D390
680F0000 00000008 00000008
580F0000 09238AC0
680F0000 00000008 00000008
[Shadows Off]
580F0000 09238940
680F0000 00000000 00000000
[Shadows Very Low]
580F0000 09238940
680F0000 00000001 00000001
[Shadows Low]
580F0000 09238940
680F0000 00000002 00000002
[Default Shadows Medium]
580F0000 09238940
680F0000 00000003 00000003
[Shadows High]
580F0000 09238940
680F0000 00000004 00000004
[Shadow Distance Off]
580F0000 09238D78
680F0000 00000000 00000000
[Shadow Distance x0.5]
580F0000 09238D78
680F0000 3F000000 3F000000
[Shadow Distance x0.75]
580F0000 09238D78
680F0000 3F400000 3F400000
[Shadow Distance x1]
580F0000 09238D78
680F0000 3F800000 3F800000
[Shadow Distance x1.5]
580F0000 09238D78
680F0000 3FC00000 3FC00000
[Shadow Distance x2]
580F0000 09238D78
680F0000 40000000 40000000
[Disable SSGI]
580F0000 09998638
680F0000 00000000 00000000
[Enable SSGI]
580F0000 09998638
680F0000 00000004 00000004
[Default Disable SSR]
580F0000 099985D8
680F0000 00000000 00000000
[Enable SSR]
580F0000 099985D8
680F0000 00000001 00000001
[SSAO Off]
580F0000 09238910
680F0000 00000000 00000000
[SSAO x0.5]
580F0000 09238910
680F0000 3F000000 3F000000
[SSAO x0.75]
580F0000 09238910
680F0000 3F400000 3F400000
[SSAO x1]
580F0000 09238910
680F0000 3F800000 3F800000
[SSAO x1.5]
580F0000 09238910
680F0000 3FC00000 3FC00000
[SSAO x2]
580F0000 09238910
680F0000 40000000 40000000
[View Distance Scale Off]
580F0000 09238C70
680F0000 00000000 00000000
[View Distance Scale x0.5]
580F0000 09238C70
680F0000 3F000000 3F000000
[View Distance Scale x0.75]
580F0000 09238C70
680F0000 3F400000 3F400000
[View Distance Scale x1]
580F0000 09238C70
680F0000 3F800000 3F800000
[View Distance Scale x1.5]
580F0000 09238C70
680F0000 3FC00000 3FC00000
[Bloom Off]
580F0000 092388E0
680F0000 00000000 00000000
[Bloom Very Low]
580F0000 092388E0
680F0000 00000001 00000001
[Default Bloom Low]
580F0000 092388E0
680F0000 00000002 00000002
[Bloom Medium]
580F0000 092388E0
680F0000 00000003 00000003
[Bloom High]
580F0000 092388E0
680F0000 00000004 00000004
[Bloom Very High]
580F0000 092388E0
680F0000 00000005 00000005
[Bloom Max]
580F0000 092388E0
680F0000 00000006 00000006
[Anisotropic Filtering Off]
580F0000 09238B98
680F0000 00000000 00000000
[Default Anisotropic Filtering 1x]
580F0000 09238B98
680F0000 00000001 00000001
[Anisotropic Filtering 2x]
580F0000 09238B98
680F0000 00000002 00000002
[Anisotropic Filtering 4x]
580F0000 09238B98
680F0000 00000004 00000004
[Anisotropic Filtering 8x]
580F0000 09238B98
680F0000 00000008 00000008
[Anisotropic Filtering 16x]
580F0000 09238B98
680F0000 00000016 00000016
[Default Fully Load Textures ASAP Off]
580F0000 09A2D850
680F0000 00000000 00000000
[Fully Load Textures ASAP On]
580F0000 09A2D850
680F0000 00000001 00000001
[Default Max Quality Mode Off]
580F0000 09A2E3E8
680F0000 00000000 00000000
[Max Quality Mode On]
580F0000 09A2E3E8
680F0000 00000001 00000001
[Disable Distortion Effects]
580F0000 09925F60
680F0000 00000001 00000001
[Default Enable Distortion Effects]
580F0000 09925F60
680F0000 00000000 00000000
 
Last edited by sysuah,
Got a huge list of Graphics code from a site I frequent on for version 2.0.73 of the game, not sure if these could be updated to 2.0.74, I still haven't updated my game was because of these codes:yay:

Can't seem to find these codes here on the forum

[30 FPS]
580F0000 099F5FE8
680F0000 420551EC 420551EC
580F0000 098EA2E8
680F0000 00000002 00000002
580F0000 09238B68
680F0000 00000000 00000000
580F0000 09A2FFF0
680F0000 41F00000 41F00000
580F0000 098FBEC8
680F0000 00000001 00000001
[60 FPS]
580F0000 099F5FE8
680F0000 41855555 41855555
580F0000 098EA2E8
680F0000 00000001 00000001
580F0000 09238B68
680F0000 00000000 00000000
580F0000 09A2FFF0
680F0000 00000000 00000000
580F0000 098FBEC8
680F0000 00000001 00000001
[Default Disable DRS]
580F0000 09A2FFA8
680F0000 00000000 00000000
[Enable DRS]
580F0000 09A2FFA8
680F0000 00000002 00000002
[Default DR Target 30 FPS]
580F0000 099F5FE8
680F0000 420551EC 420551EC
[DR Target 45 FPS]
580F0000 099F5FE8
680F0000 41B1C28F 41B1C28F
[DR Target 60 FPS]
580F0000 099F5FE8
680F0000 41855555 41855555
[RRS 50%]
580F0000 09A049B0
680F0000 42480000 42480000
[RRS 66.66%]
580F0000 09A049B0
680F0000 42855555 42855555
[RRS 70%]
580F0000 09A049B0
680F0000 428E38E4 428E38E4
[RRS 71.11%]
580F0000 09A049B0
680F0000 428E38E4 428E38E4
[RRS 75%]
580F0000 09A049B0
680F0000 42960000 42960000
[RRS 83.33%]
580F0000 09A049B0
680F0000 42A6A8F6 42A6A8F6
[RRS 85%]
580F0000 09A049B0
680F0000 42AA0000 42AA0000
[RRS 90%]
580F0000 09A049B0
680F0000 42B40000 42B40000
[RRS 100%]
580F0000 09A049B0
680F0000 42C80000 42C80000
[RRS 125%]
580F0000 09A049B0
680F0000 42FA0000 42FA0000
[2nd Render Resolution 50%]
580F0000 099FD888
680F0000 42480000 42480000
[2nd Render Resolution 75%]
580F0000 099FD888
680F0000 42960000 42960000
[2nd Render Resolution 100%]
580F0000 099FD888
680F0000 42C80000 42C80000
[2nd Render Resolution MAX]
580F0000 099FD888
680F0000 00000000 00000000
[Filtering Type-0 (Nearest)]
580F0000 0997D470
680F0000 00000000 00000000
[Filtering Type-1 (Simple Bilinear)]
580F0000 0997D470
680F0000 00000001 00000001
[Default Filtering Type-2 (Directional Blur)]
580F0000 0997D470
680F0000 00000002 00000002
[Filtering Type-3 (Catmull-Rom)]
580F0000 0997D470
680F0000 00000003 00000003
[Filtering Type-4 (Lanczos 3)]
580F0000 0997D470
680F0000 00000004 00000004
[Filtering Type-5 (Gaussian)]
580F0000 0997D470
680F0000 00000005 00000005
[Adaptive Exposure Off]
580F0000 09238D60
680F0000 00000000 00000000
[Adaptive Exposure On]
580F0000 09238D60
680F0000 00000001 00000001
[Default Film Grain Off]
580F0000 09238DA8
680F0000 00000000 00000000
[Film Grain On]
580F0000 09238DA8
680F0000 00000001 00000001
[Vignette Off]
580F0000 09A26298
680F0000 00000000 00000000
[Default Vignette On]
580F0000 09A26298
680F0000 00000002 00000002
[Default Depth of Field Off]
580F0000 092389D0
680F0000 00000000 00000000
[Depth of Field On]
580F0000 092389D0
680F0000 00000001 00000001
[Default Chromatic Aberration Off]
580F0000 092388F8
680F0000 00000000 00000000
[Chromatic Aberration On]
580F0000 092388F8
680F0000 00000001 00000001
[Default Lens Flare Off]
580F0000 0997D098
680F0000 00000000 00000000
[Lens Flare On]
580F0000 0997D098
680F0000 00000001 00000001
[Sky Lighting Quality Off]
580F0000 09238FD0
680F0000 00000000 00000000
[Default Sky Lighting Quality On]
580F0000 09238FD0
680F0000 00000001 00000001
[Image Sharpening Off]
580F0000 0997D398
680F0000 00000000 00000000
[Image Sharpening 0.5x]
580F0000 0997D398
680F0000 3F000000 3F000000
[Image Sharpening 1x]
580F0000 0997D398
680F0000 3F800000 3F800000
[Foliage Off]
580F0000 099FF0C0
680F0000 00000000 00000000
[Foliage On]
580F0000 099FF0C0
680F0000 3F800000 3F800000
[Default Motion Blur Off]
580F0000 09238958
680F0000 00000000 00000000
[Motion Blur On]
580F0000 09238958
680F0000 00000001 00000001
[AA Method OFF]
580F0000 09A261F0
680F0000 00000000 00000000
[AA Method FXAA]
580F0000 09A261F0
680F0000 00000001 00000001
[Default AA Method TAA]
580F0000 09A261F0
680F0000 00000002 00000002
[Disable TAAU]
580F0000 09A261F0
680F0000 00000001 00000001
580F0000 09A26328
680F0000 00000000 00000000
580F0000 09981480
680F0000 00000000 00000000
580F0000 099814E0
680F0000 00000000 00000000
[Enable TAAU]
580F0000 09A261F0
680F0000 00000002 00000002
580F0000 09A26328
680F0000 00000001 00000001
580F0000 09981480
680F0000 00000002 00000002
580F0000 099814E0
680F0000 00000001 00000001
[Disable TAAU (Sharper Experimental)]
580F0000 09A261F0
680F0000 00000001 00000001
580F0000 09A26328
680F0000 00000000 00000000
580F0000 09981480
680F0000 00000000 00000000
580F0000 099814E0
680F0000 00000000 00000000
[Enable TAAU (Sharper Experimental)]
580F0000 09A261F0
680F0000 00000002 00000002
580F0000 09A26328
680F0000 00000001 00000001
580F0000 099814E0
680F0000 00000001 00000001
580F0000 09981480
680F0000 00000002 00000002
580F0000 09981468
680F0000 3E99999A 3E99999A
580F0000 0998D3D8
680F0000 00000002 00000002
580F0000 09981438
680F0000 00000001 00000001
[MSAA Disabled (Temporal AA Enabled)]
580F0000 0998D390
680F0000 00000000 00000000
[MSAA Disabled]
580F0000 0998D390
680F0000 00000001 00000001
580F0000 09238AC0
680F0000 00000001 00000001
[MSAA 2x]
580F0000 0998D390
680F0000 00000002 00000002
580F0000 09238AC0
680F0000 00000002 00000002
[Default MSAA 4x]
580F0000 0998D390
680F0000 00000004 00000004
580F0000 09238AC0
680F0000 00000004 00000004
[MSAA 8x]
580F0000 0998D390
680F0000 00000008 00000008
580F0000 09238AC0
680F0000 00000008 00000008
[Shadows Off]
580F0000 09238940
680F0000 00000000 00000000
[Shadows Very Low]
580F0000 09238940
680F0000 00000001 00000001
[Shadows Low]
580F0000 09238940
680F0000 00000002 00000002
[Default Shadows Medium]
580F0000 09238940
680F0000 00000003 00000003
[Shadows High]
580F0000 09238940
680F0000 00000004 00000004
[Shadow Distance Off]
580F0000 09238D78
680F0000 00000000 00000000
[Shadow Distance x0.5]
580F0000 09238D78
680F0000 3F000000 3F000000
[Shadow Distance x0.75]
580F0000 09238D78
680F0000 3F400000 3F400000
[Shadow Distance x1]
580F0000 09238D78
680F0000 3F800000 3F800000
[Shadow Distance x1.5]
580F0000 09238D78
680F0000 3FC00000 3FC00000
[Shadow Distance x2]
580F0000 09238D78
680F0000 40000000 40000000
[Disable SSGI]
580F0000 09998638
680F0000 00000000 00000000
[Enable SSGI]
580F0000 09998638
680F0000 00000004 00000004
[Default Disable SSR]
580F0000 099985D8
680F0000 00000000 00000000
[Enable SSR]
580F0000 099985D8
680F0000 00000001 00000001
[SSAO Off]
580F0000 09238910
680F0000 00000000 00000000
[SSAO x0.5]
580F0000 09238910
680F0000 3F000000 3F000000
[SSAO x0.75]
580F0000 09238910
680F0000 3F400000 3F400000
[SSAO x1]
580F0000 09238910
680F0000 3F800000 3F800000
[SSAO x1.5]
580F0000 09238910
680F0000 3FC00000 3FC00000
[SSAO x2]
580F0000 09238910
680F0000 40000000 40000000
[View Distance Scale Off]
580F0000 09238C70
680F0000 00000000 00000000
[View Distance Scale x0.5]
580F0000 09238C70
680F0000 3F000000 3F000000
[View Distance Scale x0.75]
580F0000 09238C70
680F0000 3F400000 3F400000
[View Distance Scale x1]
580F0000 09238C70
680F0000 3F800000 3F800000
[View Distance Scale x1.5]
580F0000 09238C70
680F0000 3FC00000 3FC00000
[Bloom Off]
580F0000 092388E0
680F0000 00000000 00000000
[Bloom Very Low]
580F0000 092388E0
680F0000 00000001 00000001
[Default Bloom Low]
580F0000 092388E0
680F0000 00000002 00000002
[Bloom Medium]
580F0000 092388E0
680F0000 00000003 00000003
[Bloom High]
580F0000 092388E0
680F0000 00000004 00000004
[Bloom Very High]
580F0000 092388E0
680F0000 00000005 00000005
[Bloom Max]
580F0000 092388E0
680F0000 00000006 00000006
[Anisotropic Filtering Off]
580F0000 09238B98
680F0000 00000000 00000000
[Default Anisotropic Filtering 1x]
580F0000 09238B98
680F0000 00000001 00000001
[Anisotropic Filtering 2x]
580F0000 09238B98
680F0000 00000002 00000002
[Anisotropic Filtering 4x]
580F0000 09238B98
680F0000 00000004 00000004
[Anisotropic Filtering 8x]
580F0000 09238B98
680F0000 00000008 00000008
[Anisotropic Filtering 16x]
580F0000 09238B98
680F0000 00000016 00000016
[Default Fully Load Textures ASAP Off]
580F0000 09A2D850
680F0000 00000000 00000000
[Fully Load Textures ASAP On]
580F0000 09A2D850
680F0000 00000001 00000001
[Default Max Quality Mode Off]
580F0000 09A2E3E8
680F0000 00000000 00000000
[Max Quality Mode On]
580F0000 09A2E3E8
680F0000 00000001 00000001
[Disable Distortion Effects]
580F0000 09925F60
680F0000 00000001 00000001
[Default Enable Distortion Effects]
580F0000 09925F60
680F0000 00000000 00000000
Thanks for sharing. When I have a bit of time, I’ll take a look and see if I can update this code.
 
Thanks for sharing. When I have a bit of time, I’ll take a look and see if I can update this code.
The 60fps code is rather wonky, it doesn't seem to work as well as just installing the FPSlocker plugin and then overclock your Switch with sys-clk
 
Last edited by sysuah,
The 60fps code is rather wonky, it doesn't seem to work as well as just installing the FPSlocker plugin and then overclock your Switch with sys-clk
I’m doing the same thing on my OLED, and it works really well.

I’ve updated part of the code and added it to the first page. If you want to update the rest of your code, here’s the offset you need to apply:
Add ptr + 0x6FF8, then add an additional offset of 0x40.

Example:
[Enable DRS] (old)
580F0000 09A2FFA8
680F0000 00000002 00000002

9A2FFA8 + 6FF8 = 9A36FA0
+ 0x40

[Enable DRS] (new)
580F0000 09A36FA0
780F0000 00000040
680F0000 00000002 00000002

1000326161.jpg
1000326162.jpg
 
I’m doing the same thing on my OLED, and it works really well.

I’ve updated part of the code and added it to the first page. If you want to update the rest of your code, here’s the offset you need to apply:
Add ptr + 0x6FF8, then add an additional offset of 0x40.

Example:
[Enable DRS] (old)
580F0000 09A2FFA8
680F0000 00000002 00000002

9A2FFA8 + 6FF8 = 9A36FA0
+ 0x40

[Enable DRS] (new)
580F0000 09A36FA0
780F0000 00000040
680F0000 00000002 00000002

View attachment 552239
View attachment 552240
[Default DR Target 30 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 420551EC 420551EC

[DR Target 45 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41B1C28F 41B1C28F

[DR Target 60 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41855555 41855555

I would like to ask: Can these three frame rate options be used individually? I only need the frame rate function.
 
[Default DR Target 30 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 420551EC 420551EC

[DR Target 45 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41B1C28F 41B1C28F

[DR Target 60 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41855555 41855555

I would like to ask: Can these three frame rate options be used individually? I only need the frame rate function.
It’s the same address anyway, so they must be used individually.

I don’t know how this code works or even if it actually works.

To increase FPS, I recommend using FPSLocker, as mentioned above.
 
It’s the same address anyway, so they must be used individually.

I don’t know how this code works or even if it actually works.

To increase FPS, I recommend using FPSLocker, as mentioned above.
Got it, thanks for the explanation.
 
[Default DR Target 30 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 420551EC 420551EC

[DR Target 45 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41B1C28F 41B1C28F

[DR Target 60 FPS]
580F0000 099FCFE0
780F0000 00000040
680F0000 41855555 41855555

I would like to ask: Can these three frame rate options be used individually? I only need the frame rate function.
I barely used the DR target codes the moment i notice that it changes the ingame resolution (its especially noticeable when you dock it) to match the FPS, which isn't as good as just using FPSlocker then mess around with the other settings to get the preferable graphics you'd want out of your game

If you want my opinion, just set them like so
Enable view distance scale 1.5x
enable DRS or set 2nd Render Resolution 75% or 100% depends on you (only use one or the other)
Image Sharpening 1x
lens flare on
motion blur on
Foliage on
Bloom high
Shadow high
Shadow distance 2.0x
And fully load textures ASAP
Post automatically merged:

I don’t know how this code works or even if it actually works.
the lower the FPS the better the in game resolution looks and the higher the FPS the worst the resolution is
try mess around with that code when your switch is docked, you'll see
 
Last edited by sysuah,
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I barely used the DR target codes the moment i notice that it changes the ingame resolution (its especially noticeable when you dock it) to match the FPS, which isn't as good as just using FPSlocker then mess around with the other settings to get the preferable graphics you'd want out of your game

If you want my opinion, just set them like so
Enable view distance scale 1.5x
enable DRS or set 2nd Render Resolution 75% or 100% depends on you (only use one or the other)
Image Sharpening 1x
lens flare on
motion blur on
Foliage on
Bloom high
Shadow high
Shadow distance 2.0x
And fully load textures ASAP
Post automatically merged:


the lower the FPS the better the in game resolution looks and the higher the FPS the worst the resolution is
try mess around with that code when your switch is docked, you'll see
I’ve updated the code 100%. 😁
 
@Az91
Great job!!

@TomSwitch
Breezehand seems to be a very nice tool.

Therefore, has Edizon Overlay become unnecessary?
In my opinion, Edizon Overlay is largely outdated compared to Breezehand, on every level.
Breezehand can already do everything Edizon Overlay does, and even more.

Here are some things Breezehand can do that Edizon Overlay cannot:

● It allows you to adjust the font size directly from the menu, making the text bigger or smaller for better readability.

● It allows cheat authors to add comments for each cheat, with detailed explanations of what each cheat does.

● It can automatically download cheats, which is a huge quality-of-life improvement.

There are also several additional features, such as loading and saving cheat files in the correct directories automatically, and other workflow improvements.

That’s why, from a user experience point of view, Breezehand is far superior to Edizon Overlay.

If you have any questions or suggestions, here is the link to the Breezehand thread:
 
Why is the DLC is an .sfv file and not .nsp?:unsure:
when you extract the .rar file you get a folder
Screenshot_20260220-154418_X-plore.png
inside the folder there are various files including .sfv and .nfo you have to select them all and extract them(you choose the directory i do it from smartphone)how did you do to extract the folder using WinRAR and you will get the .nsp file.
 
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