My friend Mori and I have been open sourcing the ChisFlash series of GBA/GBC flashcart for the past year.
[ChisFlash 0.1(SRAM1M), 1.0(FRAM1M), 1.1(Flash1M)](https://github.com/ChisBread/ChisFlash)
[ChisFlash MBC5 Max (16in1)](https://oshwhub.com/morinaka/chisflash-mbc5-max-32m-gbc-shao-lu-ka)
[ChisFlash MBC5 Plus (4in1)](https://oshwhub.com/morinaka/chisflash-mbc5-gbc-shao-lu-ka)
Now, we are designing a fully open source TF flashcart. Since the project started with SuperCard, we decided to name it SuperChis.
Thanks to [gba-supercard-cpld](https://github.com/davidgfnet/gba-supercard-cpld), we have successfully reproduced SuperCard from scratch(better layout)!
This is our Roadmap:
1. Clone SuperCard, Refactoring CPLD code
2. Redesigned SuperCard, ported to in-production (cheaper) ICs
3. Uses a larger NOR Flash to run the game in the NOR when there are problems with the waitstate patch, ensuring compatibility
We're here
4. Optimized SDRAM controller/Use better SDRAM to minimize latency
5. GPIO (RTC, Rumble...)
In short, our goal is to be cheaper than SuperCard and have better compatibility than SuperCard!
If there is any progress, we will update here.
Update:
2025/10/24 Shells will start production soon and SuperFW(@davidgfnet) will be ready soon!
2025/09/15 Firmware redevelopment is complete.SD card read speed is twice as fast as SCSD.
2025/08/13 Redesigned PCBs are already in production. Thanks to Mori.
[ChisFlash 0.1(SRAM1M), 1.0(FRAM1M), 1.1(Flash1M)](https://github.com/ChisBread/ChisFlash)
[ChisFlash MBC5 Max (16in1)](https://oshwhub.com/morinaka/chisflash-mbc5-max-32m-gbc-shao-lu-ka)
[ChisFlash MBC5 Plus (4in1)](https://oshwhub.com/morinaka/chisflash-mbc5-gbc-shao-lu-ka)
Now, we are designing a fully open source TF flashcart. Since the project started with SuperCard, we decided to name it SuperChis.
Thanks to [gba-supercard-cpld](https://github.com/davidgfnet/gba-supercard-cpld), we have successfully reproduced SuperCard from scratch(better layout)!
This is our Roadmap:
1. Clone SuperCard, Refactoring CPLD code
2. Redesigned SuperCard, ported to in-production (cheaper) ICs
3. Uses a larger NOR Flash to run the game in the NOR when there are problems with the waitstate patch, ensuring compatibility
We're here4. Optimized SDRAM controller/Use better SDRAM to minimize latency
5. GPIO (RTC, Rumble...)
In short, our goal is to be cheaper than SuperCard and have better compatibility than SuperCard!
If there is any progress, we will update here.
Update:
2025/10/24 Shells will start production soon and SuperFW(@davidgfnet) will be ready soon!
2025/09/15 Firmware redevelopment is complete.SD card read speed is twice as fast as SCSD.
2025/08/13 Redesigned PCBs are already in production. Thanks to Mori.
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