Do you mean beta 99 looks different from the previous version? Try turning off easy mode—the default key is
ZR + L (works per menu). Set
Extra button = 0, then go to
Settings and set
Custom shortcuts = 0, and you'll be almost back to the previous setup.
You may also want to remove
radial_modeKey. I like using radial mode to quickly access any button on the grid, but it disables some key combos. I've already edited some defaults to avoid conflicts with
ZL and
ZL + Left Stick combos.
To get everything to default is to delete breezeoption.dat but that will be giving you the new default which is what you get immediately after installing beta 99.
To get it completely back to the older version you have to use the older version, or use this new one and set the shortcut to match the old one.
It looks like this when you start. There is by default a more button, you can get rid of the by setting
Extra button = 0.
Use the ZL+R key or the more button to see set max_trigger, after you use it it will appear in easy mode
View attachment 485646
I haven't downloaded it yet because I've been very busy, but I will use it both ways.
One question: Is there a way to add my own buttons? If not, that's fine, but if there is, what do I have to edit?
Thank you very much.
First of all, I don't want to create a debate or make people think that Edizon SE is better than Breeze in every way.
That was never my intention.
It's very good and that's true.
are you sure edizon took less than 3 minutes? it should need more than 3 mins to dump the full 3GB ram
anyways, the concept is the same on any cheat app for any game system
for breeze
1. set search type u32
2. memory dump
3. less cycle if value decreased, more cycle if increased, same cycle if unchanged
if edizon is faster for you then why not use both?, find address with edizon, add to cheat, use cheat to bookmark with breeze
*are you sure edizon took less than 3 minutes?
--Haha, I was really overdoing it. I said 3 minutes? ("Me mame" Mexican expression). I can't tell you how, but even I was impressed. When you search on double, those searches are super fast. I don't know, the SD card is new on that switch only has that game. I was dozing when I found it, but it was really fast, 5-6 minutes less.
*it should need more than 3 mins to dump the full 3GB ram
--You're wrong, it doesn't take 3 minutes to dump. Set a timer, you'll see. (not in this game at least for me)
*for breeze
1. set search type u32
2. memory dump
3. less cycle if value decreased, more cycle if increased, same cycle if unchanged
-I couldn't do it as you describe here, I tried several times (that's precisely why I've been asking if there isn't a similar way) until Tom said that you have to do 2 diffs or something like that on unknown search, Not as you described it.
*if edizon is faster for you then why not use both?, find address with edizon, add to cheat, use cheat to bookmark with breeze
-That's exactly what I want to do!!
I don't know how to do it like you say. That's why I'm asking because I want to do it exactly like that.
But I can't do it. I can't replicate it.
Why you need unknown search? Search for something simple and you will immediately found that the game is double so super easy to find anything. The trouble is the game is hard to make cheat due to the way the engine works. For games that use double if you don't know what value to search just do a range search much more efficient that way.
Anyway there is 5 which is HP, there is 50 which is displayed so that is super fast find. The green bar is 100.
I have a theory about why you're encountering problems with unknown searches. The issue might be due to how quickly addresses change in certain parts of the game.
A full unknown search is slow to converge—not just because my app takes a long time to perform the search, but also because you need the memory values to change multiple times. As you already know, if the address changes, all your progress is lost.
In EdiZon, you probably performed the search in an early part of the game. I found that the address is even static to heap start at that point. Unfortunately, it didn’t stay that way for long. Just do this experiment find any of the value by doing direct search. 5, 50, 100 as you please. In just a few search you will find it. Now that you know where it is you can check if it remain at the same address. Perform your unknown search if you will and see if you manage to have convergence before the address change.
*Why you need unknown search?
-I prefer to do it this way because everything is there.
I don't like to be guessing all the time in searches. There are obvious searches there of course I don't need to do it.
It takes time yes (no one is chasing me to do a quick cheat), but I will find it there for sure
*you don't know what value to search just do a range search much more efficient that way.
-Haha, I don't know how to do a simple search for "unknown" much less a "range search", I have no idea how to even start (or what it's about). I'm screwed, right?
*I have a theory about why you're encountering problems with unknown searches. The issue might be due to how quickly addresses change in certain parts of the game.
-No, I just look for the cheat I want to do (value) how to make it work with pointers or what I use to find these is separate.
I do the cheat in a place without moving around in scenarios or screens. That's separate.
What I've been referring to all this time is that I can't even find the value in breeze, I can't even use breeze as described. Much less moving around in screens or another place.
*A full unknown search is slow to converge—not just because my app takes a long time to perform the search, but also because you need the memory values to change multiple times. As you already know, if the address changes, all your progress is lost.
-As I said before, I don't mind waiting for the search and if the values are lost it doesn't matter as long as I don't make a mistake and have to start over.
*In EdiZon, you probably performed the search in an early part of the .....
-you are talking about the game guns of fury and i am not referring to this one, i am referring to the use of "unknown" in breeze in any game. this game was just an example that i put yesterday.
*Just do this experiment find any of the value by doing direct search. 5, 50, 100
-When you know a value, there are often several nearby. In the example game, they were super close to each other, of course I knew what each value was (HP 5, Gun 100, Grenades 50), but... at the very beginning, how am I going to search for a value that I don't know? (Of course, in this game, pressing + gives you ideas based on values that you see). I'm referring to a game with no indication of where to search.
In conclusion:
-I wanted to know how to do a search on "unknown" in breeze because I like to search there.
-Try to use Breeze only as much as I need, not everything it has to use and do.
-I realized that I don't know anything.
Thank you very much for your attention.