Recent content by Zopenko

  1. Zopenko

    Hacking CFG USB Source Code 70v78.11

    Thanks. But its not the sorce code. It’s the dol file with some extras. I whant the source code to update the nintendont revision
  2. Zopenko

    Hacking CFG USB Source Code 70v78.11

    Question. Does anybody have a backup of the CFG USB loader source code that @nitraiolo updated? It was hosted on this link. But it has been down. http://cfgusbloader.ntd.homelinux.org/trac/CfgUSBLoader
  3. Zopenko

    Homebrew Visual Boy Advance GX 2.3.7 Beta - Feedback requested!

    Sorry bout the “s”, non-native english speaker here. About the different artwork / folder options,it was done because some people wanted to display the cover artwork while others wanted the game screenshot. My thought was, that with 2 folders, the screenshot function would not override the box...
  4. Zopenko

    Homebrew Snes9x GX 4.3.8 Beta - Feedback requested

    Can i ask for a feature to have the cheats names display with scrolling text? Since some cheats have such a large name it does not display properly. I added this feature on the fcegx emu (nes), but could recreated on the snesgx emu.
  5. Zopenko

    Hacking Proper Formated Cheat Files - Ready for Wii usage

    Hello Question, Has anybody modified any cheat txt files for WII or GC, to be properly used on any Wii backuploader? What I mean by that is that normally when you auto download a cheat with a wii loader, some unique cheats need to be modified before you can use them, for example change the...
  6. Zopenko

    Hacking Cfg USB Loader 70r78.11 released

    Hi @nitraiolo Great work on updating the loader. Could it be posible to have an actual options menu, instead of editing a text file outside the loader? There are a few options you can edit however they can only be accesed by changing the config text file. Thank you and keep up the great work
  7. Zopenko

    Homebrew Snes9xGX Mod [Preview + WiiUPro + ScreenShot button]

    Hi falcon The sound was removed in order to increase performance for sime games like yoshis island auto Hi omega The filter is buggy i have seen the ghosting effect, sorry bout that auto Hi comokepa That is the latest with the artwork folder select option
  8. Zopenko

    Homebrew FCE Ultra GX Mod [Preview + WiiUPro + ScreenShot button]

    Hi @shatterhand I think i was playing the korean font file on the emu file. I'll compile it with the normal font
  9. Zopenko

    Homebrew Snes9xGX Mod [Preview + WiiUPro + ScreenShot button]

    I still havent gotten around to make a Github repositiry :)
  10. Zopenko

    Homebrew FCE Ultra GX Mod [Preview + WiiUPro + ScreenShot button]

    Hi @marmalade I did increase the cheat name list and also added a text scroll if the name is still too large on the nes emu On the snes emu the text cheat name is managed differently and I could not increase nor scroll it auto Hi @shatterhand I'll take a look at the settings save auto I...
  11. Zopenko

    Homebrew VBAGX Mod [Preview + WiiUPro + ScreenShot button]

    I dont know... I personally never use the SMB share options
  12. Zopenko

    Homebrew FCE Ultra GX Mod [Preview + WiiUPro + ScreenShot button]

    Yep sorry Need to update app to add different folder selection for images (ala snesgx) And the palette clean up Maybe this weekend? :)
  13. Zopenko

    Homebrew VBAGX Mod [Preview + WiiUPro + ScreenShot button]

    Thank you @ShadowOne333 One other thing the tcrf page lists 3 values per palette, on the vbagx it lists 4, Where did you get the "wind" values?
  14. Zopenko

    Homebrew VBAGX Mod [Preview + WiiUPro + ScreenShot button]

    No, not the SGB colors the GBC color you could select on the original GBC hardware with the button combinations before booting an GB game
  15. Zopenko

    Homebrew VBAGX Mod [Preview + WiiUPro + ScreenShot button]

    Question Does anybody have the GBC color palettes options in the same format as the "palette.xml" file?