Xale007's latest activity

  • Xale007
    Xale007 reacted to niuus's post in the thread nullDC4Wii with Like Like.
    Sure. DM sent. EDIT: tidied up, updated and expanded the main post with all the relevant info about the emulator.
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    @niuus send me a dm please
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    yeah I plan to fundemantaly change this, and make it immediatly visible if Wii U is detected or not. I'll also use several method to determine if it's Wii U, including gamepad, so we have more chance that Wii U is detected
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    indeed, show_fps wan't wired, good catch. Will release 0.62 version soon 1785106027 Alpha 0.62 is out ! Check changelog on github have fun, and make a lot of presets ! 1785111511 there are much much presets I know, so we have to think about...
  • Xale007
    Xale007 reacted to capsulej's post in the thread nullDC4Wii with Haha Haha.
    At this point id be more impressed that AI can even make something like this functional.
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    What controller do you use ? I think if a wii classic controller is used it automaticaly switch to it not sure for the Wii U pro controller 1785019027 They do work but yeah they weren't in the file, I corrected that yesterday, it will be in...
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    Good suggestions, I intend to work on some special layout indeed. Chuchu Rocket to begin with. Appart from xeno crisis what other games could benefit from that? Maybe quake 3 (even if it has a wii port already)
  • Xale007
    Hey, just check Nulldc4wii and use the Wii U fowarder
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    If he would be paid yes maybe :) The point is : "going as far as we could with AI to proove the concept", ans so far it showed astonishing results. The last update with Wii's MMU that brough +15% FPS was a highly complicated task, even SKMP...
  • Xale007
    Xale007 reacted to niuus's post in the thread nullDC4Wii with Like Like.
    The point is: people can do whatever they please with their hobby time, if it makes them happy, unless they happen to live inside a dictatorship. Of course. That's exactly the reason why right now we have 9 Dreamcast emulators running on the...
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    For Volgarr it's probably my tried for rez fixes. Can you try by setting the DMA preset in page 3 to off ? Edit : maybe not since you have other games in CDI... Please try alpha 0.58/0.59 and turn off all new presets in 0.60 1784858377 Is mortal...
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    We directly bump with Alpha 0.60 ! +15/20% of speed expected with FAST MEM option
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    Please report every games that crashes on the sega logo : https://github.com/BenoitAdam/nullDC4Wii/issues/88
    • segalogo.PNG
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    hummm I just tested quickly canon spike and yeah... the 3 option that can help z-fighting/flickering are - BLEND_MODE (set to off) - TRANS_MODE (set to off) - ASYNC_RENDER (set to on) - DEPTH-CLIP (set to tight) 1784591226 Audio buffer 1...
  • Xale007
    Xale007 replied to the thread nullDC4Wii.
    in older version than 0.56 you can check Framerate trough the log file sd:/ndclog.txt I just did the test and I don't seem to have lower FPS than before (i probably tested in ACCURATE thus) But be aware, ASYNC_RENDER introduce 1 frame of input lag