In case anyone else finds this useful, I collected all of the codes here (USA versions) and added the Game ID code. Since games already have cheat codes, I didn't make these ini files, since you'd want to add the codes to the existing cheat...
Hopefully someone can give me an advice on good options, I tried one or two from google play but the problem is everytime I want to access to a folder in the SD/HDD/nand it return 0 files. By the way I'm looking to use the microSD in my phone...
I guess if you have a wii (With gamecube support) you can use a save manager homebrew for game cube memory cards.:)
Of course if you have only gamecube with a sd card support for loading homebrew that works too. Use a memory card manager homebrew.
Title says it all. Want to know if it's possible to transfer saves/blocks on to the PC Dolphin emulator so I wont have to start all over again when playing GameCube ISOs.
Nintendont:
If you don't know, Nintendont is a homebrew application that...
I had just dug out my old Bongos and was playing Jungle Beat on my Wii U when I remembered this game, and was thinking a similar thing, so I looked it up and only really found this post, could such a mod be done? I've seen controller mods for...
main problem is that when mapping, even after lots of trial and error, the inputs are not always reliable, often resulting in you not getting what you really want... and playing like this really sux.
i could map mario sluggers alright, no...
I saw the guide on the github and didn't understand anything. I want to be able to use my PowerA Wired Switch controller with my Wii U. Could someone walk me through the process to make one.
Why has the project been abandoned though? To me, it seems to be the perfect response to the 300-title limit
I tired it on Tiramisu, and it works pretty fine for a beta release. Now all we need is an Aroma port (maybe as a .wuhb app) and no...
@Maschell I just posted to the git a suggestion for preserving the app order. You mentioned in comments that the crashes were caused by bugs in GX2. Could launchiine be built without a gui for testing purposes?