Recent content by timdmackey

  1. timdmackey

    Hacking New Theme for EZ-Flash Omega!

    Unfortunately not, Simple uses the same thumbnail system as the original EZ Flash kernel, so it only supports thumbnails for GBA games.
  2. timdmackey

    Hacking New Theme for EZ-Flash Omega!

    I didn’t know you could load jagoomba this way! @Sterophonick, I’ve been meaning to ask you, since EZ Flash has a plug-in system already, is there any reason to keep jagoomba in the kernel core? Is it just to make less setup for users, or are there other reasons? I was thinking it would make...
  3. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    Thanks, I will do that. What do I do if they won't accept return? I haven't, no. I may be able to borrow another GBA though to test it again.
  4. timdmackey

    EZ-Flash Omega DE RTC not working randomly

    Thanks for the info. Yeah, I figured the RTC wasn’t very accurate. 7 minutes in 3 months is actually way better than I was expecting though 😂. I’ve had some weird issues with the clock in the past, I’m pretty sure I’ve had to reset it a couple times. I haven’t played any games that depend on it...
  5. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    I ran the test again from SD and the SHA1 checksum is different again
  6. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    @EZ-Flash2 I rant the test rom using "Direct Boot" from NOR and using "Clean Boot" from SD. Direct Boot from NOR both tests are OK. Clean Boot from SD, both tests give errors. The SHA1 Hash does not match, and the ROM padding test finds a mismatch. Checksum should be...
  7. timdmackey

    EZ-Flash Omega DE RTC not working randomly

    This is some awesome sleuthing @ghjfdtg! So did the RTC issue end up being fixed when you got your replacement? Or is it a software issue as you initially suspected?
  8. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    Thanks, I will try this and report back
  9. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    I found this thread and installed the new kernel 1.03 with firmware 6: https://gbatemp.net/threads/ez-flash-omega-de-graphical-glitches-and-freezes.607650/page-2 However, my help screen is still saying FW5, and all 3 of these ROMs still don't work. It says my card is Rev.A
  10. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    Where can I find the latest firmware? I am updated to version "5", but that was the test build you posted a while ago to fix a save issue with the DE. I'm not sure if it's the newest version.
  11. timdmackey

    EZ Flash Omega DE: Mario & Luigi messed up colors

    Sorry I never replied to this before. I don't understand what you want me to test, could you give more details please? I have another rom that won't load correctly, it will only work if I Write to NOR first. Using Clean boot or Boot with addon, there is no sound. Here is the ROM...
  12. timdmackey

    Hacking Creating your own thumbnails for the EZ-Flash Omega firmware

    The original post is missing all of its images, so unless it gets fixed you can see an archived version of the post with images intact, using this link: https://web.archive.org/web/20180831164347/https://gbatemp.net/threads/creating-your-own-thumbnails-for-the-ez-flash-omega-firmware.510210/
  13. timdmackey

    Hacking New Theme for EZ-Flash Omega!

    Thanks! My intention is to make it available for other people, it might be a while before that happens though. I’m working on this in my free time so it just depends on how much time I can make for it.
  14. timdmackey

    Hacking New Theme for EZ-Flash Omega!

    Ah, do save files preserve the "Display:Game Boy:" and "Display:Auro SGB Border" settings? I must admit, I've never been able to figure out whether or not these settings are ever preserved, or when that does happen if in fact they are preserved. In terms of my proposed method, I was more...
  15. timdmackey

    Hacking New Theme for EZ-Flash Omega!

    I wonder if it would be possible to implement some of the goomba settings into the EZ Flash settings menu...Since I don't know of any way to pass arguments to goomba when it is initialized, I'm thinking it might be possible to do this by dynamically patching the goomba rom whenever it's loaded...