Recent content by Souldbminer

  1. Souldbminer

    The Great Equalizer - Full 5 band audio equalizer, works across all games/apps, overlay, etc.

    (Note: The name is horrible, but I have stuck with it. Perhaps I just suck at naming things) Anyway... The Great Equalizer A full 5 band equalizer for Switch. It comes with a simple overlay and you can adjust settings on the fly. Perhaps in future more settings can be added to simulate more...
  2. Souldbminer

    [Bounty] Equalizer overlay for Nintendo Switch

    I did it. It's pretty simple to do yes i know this is a old post but cant find anything in rules against this :)
  3. Souldbminer

    Hacking Hardware Switch Lite LCD Pinout (External Video-Out)

    Logic analyzer. I have the pinout for all console though
  4. Souldbminer

    Homebrew I'm trying to build a Native-res capture program that streams 1080p 60hz video to any PC through USB. This is my progress so far

    the best way to do this is to simply rip the frames straight from the display controller with MMIO, you have access to it from a sysmodule. No kernel/secmon mod is needed for that. and also GL with NVENC, as its all undocumented (noveau doesnt support it so you either have to use leaked src or...
  5. Souldbminer

    Hacking Hardware Switch Lite LCD Pinout (External Video-Out)

    DM me on discord. I have it
  6. Souldbminer

    Donkey Kong Country Trilogy port: 16:9 Widescreen, 2 Player support

    https://litter.catbox.moe/s17kbwx0f996rywy.mp4 DKC3 progress, audio is completely messed up
  7. Souldbminer

    Donkey Kong Country Trilogy port: 16:9 Widescreen, 2 Player support

    DKC Trilogy Switch (DKC3 is not currently complete at this time, so please be patient while I complete it, and even if I did the widescreen patch for that game isn't complete) Features: Native 16:9 widescreen support 720p/1080p scaling in handheld/docked Low overhead (May need CPU OC, but this...
  8. Souldbminer

    Homebrew sys-HDR: HDR tonemapping sysmodule for Switch, works in all games/apps!

    Few things here: Yes I will rename it. Clarity is subjective and you will lose some edges (that's a limitation of this approcach), but overall it does look better. I do want to look into true HDR (or as true as Switch2's approach) from the dock but that is for future
  9. Souldbminer

    Homebrew sys-HDR: HDR tonemapping sysmodule for Switch, works in all games/apps!

    Pseudo-HDR via tonemapping. Can improve visual clarity but is short of true HDR.
  10. Souldbminer

    Homebrew sys-HDR: HDR tonemapping sysmodule for Switch, works in all games/apps!

    Fizeau can't do any nonlinear curves, which sys-HDR can (it basicly just offsets the current curve instead of changing the curve itself)
  11. Souldbminer

    Homebrew sys-HDR: HDR tonemapping sysmodule for Switch, works in all games/apps!

    sys-ColorCurve- Color Curve adjustment for Switch Note: No screenshot will ever do justice to how good this looks on a real console, so try it. Features: - Use various algorithms to adjust the color curve to fake HDR - Seperation between handheld and docked profiles - Simple UltraHand...
  12. Souldbminer

    Emulation Homebrew NXStation — ES-DE-style frontend for RetroArch on Switch

    Yet another closed source slop project. It is not ok to advertise having source code then not giving it. Time to RE it out of spite :)
  13. Souldbminer

    Emulation Homebrew NXStation — ES-DE-style frontend for RetroArch on Switch

    There is no source code on your repo...
  14. Souldbminer

    Hacking Feedback Tutorial Project 120hz OLED - handled mode.

    I have it working in Linux4Tegra, ask me if you want the build :)