basically, i'm compiling homebrew i made in GameMaker: Studio 2, and taking the output before it packages everything to a pkg and making that into an fpkg, which i kinda thought would would but isn't. i am using HEN on fw 11.00 to try this on
Would it be able to install pkg/fpkgs built with the ps4 sdk and actually make it work? i've tried to do this with a pkg that i've repackaged as an fpkg but i always get an app cannot be started error.
I wonder, has anyone been able to get devkit firmware running on a retail switch? and if so, is there a detailed guide on how to do it? i'd be nice for a couple of dev things.
well for unity there were leaks for a certain versions, but it's in a complete grey area since you need both a leaked sdk to go with it. check out this thread, there's more about that here i think https://gbatemp.net/threads/trouble-building-for-swich-with-unity3d.524979/