snsclziklost's latest activity

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    You said you dumped one and it works fine? So what are the other ones youre describing? games you had somewhere else and moved on to the SD? If they're .wbfs files and you moved them from somewhere else, they're probably just named/foldered...
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    What did you write the the SLC there? That might have messed up the SCFM. If I understand you correctly the console behaves nowor or less the same as you got it. So ISFShax is installed, but it doesn't boot. There might be something messed up on...
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    snsclziklost reacted to XFlak's post in the thread Issues with an Updated Jailbreak with Like Like.
    The only way I can make this scenario make sense in my head, is if the content were originally pirated/fakesigned, then moved to the sd menu. They would have continued to work assuming a patched system menu ios were installed, but then when the...
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    I have the isfshax installed from early march, so still using that minute and superblock. Would any reason I had need to update be obvious to me? I have a if it aint broke dont fix it approach to updates that I don't really understand, usually.
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    blow dust out, good ventilation, dont set it in hot direct sunlight (at least not while also playing), disc drive components lasts longer with system horizontal. Wii is not particularly bad on lifespan/durability naturally.
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    snsclziklost replied to the thread Homebrew Problems.
    in Minitool partition wizard, I aligned my partition to MB when creating it. I don't know if this matters, or how to tell on an already created partition, or what alignment even means, or if you have to do it while creating or can do it later. I...
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    snsclziklost replied to the thread Homebrew Problems.
    is the drive itself (or the partition) larger than 2 TB? I don't really know what else to do after that. There's an issue with drives larger than 2TB. I don't know if this is actually true for USB loader. Seems like it's more true with WiiVC...
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    snsclziklost replied to the thread Homebrew Problems.
    games showing in the loader but none of them getting into game is odd, especially if you've checked your cIOS were the typical. is the loader using the default IOS 249? if the loader is set to use either port, update it to port 0 only and...
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    my move has been to make another user, and login to that user until im sure everything is working the folders/layout on your main profile shouldnt shift until you're ready to log back into it, so just make sure the USB setup is back the way it...
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    Some updates: Grabbed my Sabrent external SATA enclosure and a spare 256GB HDD, formatted it MBR with a 32GB FAT32 partition (to eliminate as many variables as possible) and set USBLGX back to Loader/Game IOS 249. Games were recognized and...
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    snsclziklost replied to the thread Homebrew Problems.
    dont plug the power branch of the y cable into another hub or machine, only the other port(s) on the wii u That's exactly why no such cords are technically USB compliant. You can fry machinery that way. two host sources may fight each other...
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    understood, then I guess just make sure those same settings (FAT32 with 32 kb clusters, MBR partition table, a single partition or first partition, primary not logical) are applied to your USB stick formatting, pop it in port 0, and hope for the...
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    the hardware and software doesn't like flash drives and only likes you to use port 0 on the back for wii data, and they aren't a good choice long term anyway. I can tell you which one I got to work but you're better just using a usb hdd formatted...
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    So, the Mario Kart DD LAN was held and it was a blast. Was incredibly stable and in 4 hours we only experienced two lag slowdown. Other then that I can say that 8 player 2 Wii setup via crossover is stable.
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    all y-cables are technically non-compliant for USB. It's possible to get really bad ones that don't work the intended way. Did you buy a "cheapest random option from general store" one? If it came with your drive you can probably rule it out, but...