Omg i feel so dumb I thought renaming it would keep it from trying to read it when i changed between files lol. I guess it just tries to load anything in the ios_plugins folder? Thank you so much that worked and i have a working wii u again. You have been an amazing help @SDIO
yea that is the one im using This happened when i rebooted after attempting ios_orig
Main menu
> Patch (slc) and boot IOS (slc) <
Patch (sd) and boot IOS redNAND
Patch (sd) and boot IOS (slc)
Patch (sd) and boot sdmc:/ios_orig.img
Patch (sd) and boot sdmc:/ios_orig.img redNAND
Boot...
just tried that, even went and redownloaded all the mlc and slc titles still doing the same thing.:nayps3:
Main menu
Patch (slc) and boot IOS (slc)
Patch (sd) and boot IOS redNAND
Patch (sd) and boot IOS (slc)
> Patch (sd) and boot sdmc:/ios_orig.img <
Patch (sd) and boot...
having a rough go at this lol I recieved and installed my nand aid today trying to patch and boot ios this is the error i keep getting. Im using a 64Gig sandisk ultra sd card in the nand aid and Im using de_fuse not isfs hax. any help would be appreciated.
Main menu
Patch (slc) and boot IOS...
I don't need to recover any save games. What would you recommend is the best way forward? I have a nand aid on order but I'm a little fuzzy on how to get the sd card set up and if I need the SD adapter to read the nand via SD card reader. Also how to do that.
after managing to get de_fused this is what happens after I dumped otp and then tried to boot.
ancast: no patch file `ios.patch`, stubbing...
ancast: reading 0xdfd200 bytes from slc:/sys/title/00050010/1000400a/code/fw.img
ancast: ...00000000 -> 01000000
ancast: ...00100000 -> 01100000
ancast...
Hey SDIO I appreciate all the info you have gathered here and elsewhere in all your tutorials. I still need a little help knowing which direction to go in. I managed to kill my wii u by trying to update to 5.5.6 from 5.5.3. The update froze at 99% and after about an hour of that I shut the wii u...
The install and download is because you have your dns pointed to the old reswitched dns for launching homebrew on 3.0 the dns just redirects the browser any time its opened and it looks like for some reason your mario party file opened the browser.
Hey DarkMatterCore, finally got some time today to mess around with hekate/cfw and i can confirm that when loaded that way on 3.0.0 it dumps games fine.