rogerioronin's latest activity

  • rogerioronin
    A new release, see the notes about stability (I'm bring back lots of changes from upstream so things might be better or worse for some games, please let me know!): https://github.com/emukidid/Wii64/releases/tag/1.4.6
  • rogerioronin
    Pushed a new version, 1.4.4 had some broken texturing in glN64. I'll try to do the Factor 5 ucodes from GLideN64 at some point now that I'm a bit more confident after doing the WDC/Stunt Racer ucode. I also want to really focus on FrameBuffer...
  • rogerioronin
    rogerioronin reacted to niuus's post in the thread miniCDi - Philips CD-i emulator with Like Like.
    miniCDi by CatmanFan https://github.com/CatmanFan/miniCDi An experimental multiplatform Philips CD-i emulator written in C++17, for Gamecube / Wii / Wii U / 3DS / Windows. Features: Mono-I board (CDI 200, CDI 220/20) fully supported, can run...
  • rogerioronin
    rogerioronin reacted to Xale007's post in the thread nullDC4Wii with Like Like.
    If he would be paid yes maybe :) The point is : "going as far as we could with AI to proove the concept", ans so far it showed astonishing results. The last update with Wii's MMU that brough +15% FPS was a highly complicated task, even SKMP...
  • rogerioronin
    rogerioronin reacted to niuus's post in the thread NooDS-Wii with Like Like.
    Here's a small contribution for your releases if you want to use it. Just rename the meta.txt to meta.xml and change the content to what you might want. Logo is based on the official NooDS Google Play logo, which is the only one that I could...
  • rogerioronin
    rogerioronin reacted to Xale007's post in the thread nullDC4Wii with Like Like.
    What ? Really ??!? Ok I will add a specific controller options screen also before starting the game then and implement classic controller. I think I have one to plug to the wiimote Later I will also add mapping for classic controller trough...
  • rogerioronin
    rogerioronin reacted to radicalten's post in the thread NooDS-Wii with Love Love.
    NooDS-Wii v1.5 is released. Source code and download are available. NooDS-Wii v1.5 features: Sound works for nds and gba Settings menu: (B and +) or (B and START) Toggle DirectBoot, Frameskip, Enable audio Support for Wiimote, GC, and Classic...
  • rogerioronin
    New core for the Sharp X68000 C68K Cyclone. The previous one was the M68K Musashi. This core is a bit faster and supports HDF files instead of using M3U. Multi-disc games can be converted into a single HDF file for better compatibility, and frame...
  • rogerioronin
    I agree, that would be beautiful! People who don't know the Wii emulation scene or have been away for years cannot grasp what has become over the last 5 years. With the great GX emulators and a few others, it sounds limited but solid...add RA...
  • rogerioronin
    rogerioronin reacted to Jilou's post in the thread nullDC4Wii with Like Like.
    That's the problem I mentioned in version 0.28; there was sound, then without me touching the SD card, the sound disappeared... Maximum Speed is a racing game by Sega, originally released in arcades and ported to the Dreamcast by fans ^^. I...