thats just the sad fate for alot of these games. if you saw, serious sam advance began development around late 2001 and wasnt released until 2004. obviously something was going on with development
serious sam advance port to pc (not based on doom) drag your usa rom into the exe. WASD controls, mouse for aiming and looking, and pgup pgdown for level select. really early in development right now, so bugs expected all over and inaccuracies...
Amazing work on all the gba fps optimizations Bazooka_face! i have always been fascinated with how these 3d-ish games work on gba without any 3d polygons or 3d hardware. some gba fps games were pretty good for their time like doom 2, ecks vs...
if you think its your everdrive, keep the aging agb rom playing on your gba for several hours and see if it crashes. there was an earlier batch of everdrives during the beginning of the pandemic which were faulty and i fell victim to one. it...
i will look into it,, maybe this build is outdated
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yeah, that should be super easy. but im currently busy and if anything this will be the last thing i work on unfortunately, since im juggling multiple projects lol.
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which...
indeed that is weird! i tried also on my pc to climb the latter to get duke to the parked skycar on episode 2, level 1 but pressing up or any other button does nothing. same thing in episode 1, level 2 latters cannot be climbed.
that is so weird as the ladder climbing works on my everdrive... and smoothdoom works too
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currently working on porting sonic cd rsdk 2011 to gba
thanks sooo much Bazooka_Face for your beyond amazing ports of doom for our old gba.
you are legendary!!!!!:yaysp:
i got them to work on my pc but not on Ezflash omega original non-DE model. Smoothdoom and doom zero give a black screen on the...