Ill probably eventually get bored again of making codes, but i might aswell post some while i have temporary interest.
1786658680
I plan next to enhance the Paper Mario code, and if i cant figure out how to toggle the pointer, ill atleast try...
Merged both classic controller and nunchuk support into one code.
1786598578
Fluidity was an amazing game! More like wetroid!
Nunchuk and Classic Controller Support (USA) (Vague Rant, awesome)
C21B3204 00000032
2C040001 41820014
2C040002...
Update: Progress is going pretty good with it. Left stick works as the D Pad, but it currently doesn’t work in menus for some reason. Only during gameplay as Mario / the other characters it works
My next plan tomorrow (it’s like 11:49 for me...
I know i said i probably wouldnt make any more codes, but...
I think i still have some Super Paper Mario code that has tilting support, but not shake support. Whenever i get to looking for that, ill see if I can fix it up / post it here since...
NooDS-Wii v1.5 is released. Source code and download are available.
NooDS-Wii v1.5 features:
Sound works for nds and gba
Settings menu: (B and +) or (B and START) Toggle DirectBoot, Frameskip, Enable audio
Support for Wiimote, GC, and Classic...
TRON EVOLUTION BATTLE GRIDS UPDATE
This is a wonderful mod however some of the controls didn't meet my preference.
I also really wanted to use triggers for regular buttons, A for jump, and move the insta-turn to the Rightstick.
I then discovered...
Hello everyone,
I'm working on an expansion mod for the Wii version of Mario & Sonic at the Olympic Games (Beijing 2008). The goal is to fully integrate the many cut rival characters into the game, making them playable and unlocking them through...
I wanted to post this when this port was stable enough to release, but thought I would share this before someone keeps asking for this.
So a couple months ago, I started porting Xash3D to the Wii. I figured that with the engine now having big...
I know that's not the purpose of this topic, but it would be incredible if we could assign Wiimote buttons to be used in classic control. It would make life much easier for those who hate motion control. I know that ocarina codes can do this, but...