Recent content by patters

  1. patters

    Homebrew Super Mario 64 Port - Wii U

    Fixed the save corruption issue: https://github.com/AloUltraExt/sm64ex-alo/pull/105 This save conversion tool works very well: https://github.com/DarkMatterCore/sm64dcsc I didn't realise that I need the save file in N64 endianness for the Wii U. The port does support either type but the...
  2. patters

    Ports to the Wii U from the homebrew scene in the time since the system had been laid to rest

    Has anyone managed to actually play 2ship2harkinian? I got it compiled using DevKitPPC r50 on macOS and successfully built the .o2r file (only it was originally called mm.zip) but the game seems unstable. It crashes on me frequently with a black screen stating 'Abort called' with a high pitched...
  3. patters

    Homebrew Super Mario 64 Port - Wii U

    Eventually I used Claude Code to compile the Wii U version using macOS with DevKitPPC r50. It had to fix a bug in the Makefile which caused it to misidentify the build target as macOS rather than Wii U. I raised a Pull Request for that (more macOS build notes included, since the build guides are...
  4. patters

    Homebrew Super Mario 64 Port - Wii U

    I have a binary which is supposedly this build that I found on archive.org but it corrupts the save file when you collect stars (it's fine until you exit the game completely and reload, then your save will be damaged and reset). If I pull the save file from my SD card and inspect it with a...
  5. patters

    Mario 64 on GBA

    I've seen a few videos of people playing Joshua Barretto's port. Did they get a review release specifically, or is it available to download somewhere?
  6. patters

    Homebrew Official HID to VPAD

    I revisited my Adaptoid fork of the Aroma controller_patcher code to task Claude Code with resolving the strange behaviour of centered stick readings regardless of position if the HID data isn't changing when mapped as a Pro Controller (not an issue when mapped as GamePad). Claude solved it by...
  7. patters

    Minecraft - creative mode full inventory missing

    I haven't really played this game on the Wii U, but my daughter had spent many tens of hours in Creative Mode. Something has happened though, and she can no longer seem to get the full inventory of materials which she tells me had been accessible on the X button. Can anyone suggest what may have...
  8. patters

    EZFlash IV white screen/instant power off after flash attempt

    Are you sure this isn't the FAT16 versus FAT32 issue? The old firmware 1.x needs the SD to be FAT16, but once flashed to 2.x it must be a FAT32 formatted SD.
  9. patters

    PCEAdvance CD-ROM support - howto required

    https://github.com/patters-match/pceadvance?tab=readme-ov-file#pc-engine-cd-rom-support The working builder is here: https://github.com/patters-match/gba-emu-compilation-builders
  10. patters

    Homebrew Tutorial SDUSB - The modern way to play Wii U games from SD - at full speed

    I own a hacked Wii U with an old M.2 SSD connected via USB. I always found it a bit unsatisfactory having to have this separate device attached. For Christmas I gifted a Wii U console to a friend's kids and I followed this guide and it all works beautifully - really nice work! A single 256GB SD...
  11. patters

    Hacking What's the most authentic N64 controller that is compatible with the Wii U?

    I have expanded HID to VPAD to work with the Adaptoid USB adaptor for real N64 controllers. It's an old device which will be virtually impossible to find now though. It works well, now for Aroma too: https://gbatemp.net/threads/hid-to-vpad.424127/post-10526281 1737307950 There are cheaper...
  12. patters

    Native sleep mode fix patches for EZ-FLASH IV

    Do you have a modded screen in an AGB console with a Select + L/R brightness control? I have the FunnyPlaying ITA and it causes this issue. No such problem on my GBMicro or on my GBA SP.
  13. patters

    Homebrew Official HID to VPAD

    Out of interest, are you using it with an Adaptoid, or some other device with greater than 8bit axis reports?
  14. patters

    Homebrew Super Mario 64 Port - Wii U

    Has anyone got a build which fixes this problem? It's meant to be configurable with the settings file, but that value is replaced every time without effect.
  15. patters

    Homebrew Official HID to VPAD

    I cleaned up my fork of the Aroma controller_patcher code some more and turned the axis processing into a function rather than repeating a huge chunk four times. It will be possible to make INI files for racing wheels and pedals which use 16bit HID axis reports, using this build. See the notes...