Recent content by Nova77

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    Hacking Emulation ROM Hack Emulator Project DeSmuME DS Zelda Mod

    That's odd. I tested in a clean Windows 10 VM, with RetroArch v1.9.0 x64 standalone. I extracted the retroarch 7z archive. I copied "desmume_ds_zelda_mod_libretro.dll" into the retroarch\cores and "desmume_ds_zelda_mod_libretro.info" into the retroarch\info subdirectory. Launched retroarch...
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    Hacking Emulation ROM Hack Emulator Project DeSmuME DS Zelda Mod

    DeSmuME DS Zelda Mod: v1.0 Modified DeSmuME RetroArch core. A more seamless way to 100% the games with just a dual analog controller. Download: Release: https://mega.nz/file/ZddjFJBL#1Q7x2009KVWNcikjEjcLe8UUuD1BMvcb8IqXtRANfb8 Source...
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    ROM Hack Metroid Dread - config.ini research

    Yes, it works for cutscenes. The model has literally been replaced - the original no longer exists. You can find the mod on gamebanana.
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    ROM Hack Metroid Dread - config.ini research

    It appears to be limited to what's specified in gui\scripts\msemenu_ingame.lc.
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    ROM Hack Metroid Dread - config.ini research

    Here's a list of all the damage variables including beyond what's in config.ini. Unfortunately I'm not certain how to get the default values for them. https://pastebin.com/Uc82urCZ
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    ROM Hack Metroid Dread - config.ini research

    Unfortunately, it doesn't seem to affect cutscenes. I've since modified the latest source for switch toolbox to support saving/replacing files in PKG archives. https://mega.nz/file/JJdAHBxC#lxQYFhfqVAYLjy9AJUAomFNeLI6nh92EbsTaAZ5wWrM Replacing actors\characters\samus\models and...
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    ROM Hack Metroid Dread - config.ini research

    Yes, exactly. Anyone who doesn't want to do it themselves, in dread-suit-sets.rar, copy over samus-metroid-suit-all\romfs as written in the readme. Thankfully, hex editing the pkg directly seems to work well enough.
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    ROM Hack Metroid Dread - config.ini research

    Metroid Suit samus.pkg the modded file would go in romfs\packs\players\samus.pkg 0x01E63A7F replace "actors/characters/samus/models/samuspower.bcmdl" with "actors/characters/samus/models/samushyper.bcmdl" replace "actors/characters/samus/models/samusvaria.bcmdl" with...
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    ROM Hack Zelda OoT Cheats Plugin

    It's a 16-bit write. I noticed when testing it can crash on occasion. I wasn't able to find anything that was more stable. It's possibly due to the game and the plugin both writing to the same address at the same time. The same instability used to occur with the freeze time codes. The game...
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    ROM Hack Zelda OoT Cheats Plugin

    I originally never tested v1.1 on real hardware. All work was done using Citra and it's cheat feature, along with Cheat Engine. The offsets for both the original and the v1.1 rom were identical. If the codes for the original worked on real hardware, and both rom versions used the same offsets in...
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    ROM Hack Zelda OoT Cheats Plugin

    Yep. It was kinda limiting at first without the additions. There really should be a way to assign a second function to respond to codes being turned off to cleanup/reset values to a default. Polling for changes from the outside isn't really efficient. And a flag for making codes one-time only...
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    ROM Hack Zelda OoT Cheats Plugin

    http://www.fort42.com/gateshark/game31/9638/ If you mean for MM: 207753D0 000000XX [40 - Sonata of Awakening, 80 - Goron's Lullaby] 207753D1 000000XX [01 - New Wave Bossa Nova, 02 - Elegy of Emptiness, 04 - Oath to Order, 08 - Nothing, 10 - Song of Time, 20 - Song of Healing, 40 - Epona's...