Well yeah some form of factory recovery mode is (almost) always there. Though accessing it is a complete mystery and would likely lead to a dead end. See with the Switch 1 it was already known that the Tegra X1 had an exploit in its recovery...
The Switch 1 really jaded people for sure. Seeing a system busted wide open with full bootrom access less than a year after launch and high quality emulators within a few years. That is not normal at all for consoles but I think it made people...
I will try to adjust is as much as I can. I just don't really have a grasp of "What's good" because It's way too subjective. I played with my GC controller and I didn't struggle that much, but someone may not have my same experience. Need to...
I can adjust it a bit again then, since the aim slider now is working as intended.
It's feasible. Anything that is supported by the SDK can be put on this port. I also had people asking to make it support the Balance board, but that's way too...
As I wrote via DM, there seems to be a Quake 1 port for PS3 already. But if you want to dig on that, rather than learn prompting (which is still important in this case, but you still need to know what to touch and where to touch) I'd say to check...
Backported the CLASSIC build on Wii but I seem to be getting some weird artifacts in-game. This is only happening in the Wii port. PS3/PS4's Classic builds everything is working as intended.
Will try to get this sorted out within this weekend...